[Tracen Academy] Zenno Rob Roy
R
Stamina
Analysis
Section titled “Analysis”Tier D. Pure starter-deck filler for Stamina that you bench the second any SR or SSR walks in.
This is the most basic kind of R Stamina card. You drop it into an empty slot for your first couple of Career runs and forget about it. Being an R, it has no unique effect, so you’re stuck with the generic stat sheet. Friendship Bonus caps at 15%, Mood Effect at 25%, and Training Effectiveness limps in at 5%. The Stamina Bonus is a flat +1 that doesn’t even show up until Lv40. Initial Friendship Gauge tops out at 20, which shaves a little off your early bonding and nothing more.
The hints are the one redeeming thing, sort of. Hint Frequency reaches 40% with Hint Levels at 2, and it actually teaches some skills you’ll want: Pace Chaser Savvy, Late Surger Savvy, Prudent Positioning. If your Stamina options are literally empty, farming a few procs off this isn’t a waste.
Competition is the killer. Mayano Top Gun is the usual budget SR pick and she blows this out on bonus magnitude while handing you a real unique on top. Any proper SSR does the same and then some. There’s also nothing to chase here, since Rs just pile up passively. Run it as scaffolding, rip it out once anything better lands.
- Pros: usable hint skill list, 40% Hint Frequency, costs you nothing
- Cons: no unique, 5% Training Effectiveness, +1 Stamina locked to Lv40, every SR and SSR Stamina card laps it
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Zenno Rob Roy |
| Rarity | R |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Aug 3, 2025 |
| Hint skills | Straightaway Adept, Prudent Positioning, Nimble Navigator, Go with the Flow, Shrewd Step, Studious, Pace Chaser Savvy ○, Late Surger Savvy ○ |
| Event skills | Medium Straightaways ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Stamina Bonus | Increases Stamina gain when training together | Lv40: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv5: 1%, Lv15: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv20: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv20: 30%, Lv40: 40% |