[Run(my)way] Gold City
SSR
Speed
Analysis
Section titled “Analysis”Tier C. A passable filler Speed SSR that fills a roster slot but gets outclassed by every meta Speed card it lines up against.
Gold City is the standard-pool Speed SSR you run while you’re still waiting on the limited studs. One number sinks it: Friendship Bonus caps at 20% at Lv45. That’s the stat that matters most on a Speed support, and the cards you actually want sit well clear of it. Tack on a thin 5% Training Effectiveness and a flat +1 Power Bonus, and her training turns just don’t push enough stats per session. The Lv30 unique gives +1 Speed stat Bonus plus +20 Initial Speed. Nice little head start. Nowhere near build-defining.
The rest of the sheet is fine. 25 Initial Friendship Gauge gets rainbows going a touch earlier, Mood Effect hits 30%, and the hint package is the one genuine bright spot: Hint Level 4 and 60% Hint Frequency at max. Shame about what she hints. Sapporo Racecourse and Watchful Eye are both situational. The event skills lean into recovery and positioning instead of accel or speed procs, so nothing here moves the needle on a real build.
- Good hint frequency and levels, plus an early gauge bump
- Friendship Bonus and Training Effectiveness both lag for an SSR
- Forgettable skill kit next to the accel-heavy Speed cards
Skip her on purpose. If a standard ticket coughs her up, level her, slot her, and keep grinding for a proper Speed lineup. Bench her the moment one shows up.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Gold City |
| Rarity | SSR |
| Type | Speed |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Sapporo Racecourse ○, Watchful Eye, Acceleration |
| Event skills | Go with the Flow, Keen Eye, A Small Breather |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 15%, Lv45: 20% |
| Mood Effect | Amplifies the effect of mood when training together | Lv15: 10%, Lv25: 20%, Lv45: 30% |
| Power Bonus | Increases Power gain when training together | Lv35: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv15: 1%, Lv25: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv10: 10, Lv25: 20, Lv45: 25 |
| Race Bonus | Increases stat gain from races | Lv45: 5%, Lv50: 10% |
| Fan Bonus | Increases fan gain from races | Lv45: 10%, Lv50: 15% |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv30: 2, Lv50: 4 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv30: 40%, Lv50: 60% |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Speed Bonus: +1, Initial Speed: +20
Training events
Section titled “Training events”- Option 1: Energy +20, Mood +1, Bond +5, Skill Go with the Flow (hint Lv1)
Struggle
Section titled “Struggle”- Option 1: Speed +10, Stamina +10, Energy +20, Bond +5
One Step
Section titled “One Step”- Option 1: Speed +10, Stamina +10, Energy +10, Bond +5, Skill Keen Eye (hint Lv2)
- Option 1: Energy +20, Mood +1, Bond +5, Skill Go with the Flow (hint Lv1)
Struggle
Section titled “Struggle”- Option 1: Speed +10, Stamina +10, Energy +20, Bond +5
One Step
Section titled “One Step”- Option 1: Speed +10, Stamina +10, Energy +10, Bond +5, Skill Keen Eye (hint Lv2)