[Fate's Forecast] Matikanefukukitaru
SR
Intelligence
Analysis
Section titled “Analysis”Tier B. A solid budget Wit SR that runs the friendship engine well early, then warms the bench the second any real SSR Wit lands in your box.
Wit is the slot almost nobody skips. Training there refunds energy instead of draining it, so most builds want a Wit support locked in from the start. This card exists to be the cheap option that fills that hole, and the engine numbers deliver. Friendship Bonus caps at 20%, the Lv25 unique adds another +10 on top, so a maxed copy is pulling roughly 30% friendship value out of every Wit session. Mood Effect hits 50%. Wit Friendship Recovery sits at 4. You also get 40% Hint Frequency and two hint levels. For an SR, that’s a complete friendship loadout with no dead stats.
The kit is where the air leaks out. Hints are pure filler: Right-Handed, Hakodate ○, Calm in a Crowd, Lucky Seven, Trick (Rear). Nothing you’d ever build a race plan around, and no gold worth proccing. Initial Friendship Gauge tops out at 25 flat plus another +15 from the unique. Fine, forgettable. The real ceiling problem is competition. Every SSR Wit beats it on raw stat gain and skill quality, which makes this the textbook “run it until you pull better” pick.
- Pro: Maxed friendship, mood, and recovery turn it into an actual engine, not a stat stick.
- Pro: F2P accessible, plugs the Wit slot on day one.
- Con: Hints are forgettable. No proc-worthy gold anywhere.
- Con: Outclassed by every SSR Wit. Bench bait once your box fills out.
Don’t waste pulls hunting it. Own it? Max it and ride it until the upgrade arrives.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Matikanefukukitaru |
| Rarity | SR |
| Type | Intelligence |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Hakodate Racecourse ○, Calm in a Crowd, Trick (Rear), Late Surger Corners ○, A Small Breather, Lucky Seven, Triple 7s |
| Event skills | Right-Handed ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv20: 15%, Lv40: 20% |
| Mood Effect | Amplifies the effect of mood when training together | Lv1: 10%, Lv25: 40%, Lv45: 50% |
| Wit Bonus | Increases Wit gain when training together | Lv45: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv30: 1%, Lv40: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv25: 20, Lv45: 25 |
| Hint Levels | Increases the level of hints gained through events | Lv5: 1, Lv25: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv5: 5%, Lv25: 30%, Lv45: 40% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv10: 5, Lv20: 20, Lv40: 35 |
| Wit Friendship Recovery | Increases Energy recovery from Wit Friendship Training | Lv1: 1, Lv25: 3, Lv45: 4 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 25. Friendship Bonus: +10, Initial Friendship Gauge: +15
Training events
Section titled “Training events”Spirits’ Lost and Found
Section titled “Spirits’ Lost and Found”- Option 1: Energy +5, Skill points +15, Mood +1, Bond +5
Guidance and Friends
Section titled “Guidance and Friends”- Option 1: Skill points +45, Bond +5
- Option 2: random — Energy +10, Mood +1, Bond +5, Skill Right-Handed ○ (hint Lv3) / Energy -20, Bond +5, Skill Right-Handed ○ (hint Lv1)
Spirits’ Lost and Found
Section titled “Spirits’ Lost and Found”- Option 1: Energy +5, Skill points +15, Mood +1, Bond +5
Guidance and Friends
Section titled “Guidance and Friends”- Option 1: Skill points +45, Bond +5
- Option 2: random — Energy +10, Mood +1, Bond +5, Skill Right-Handed ○ (hint Lv3) / Energy -20, Bond +5, Skill Right-Handed ○ (hint Lv1)