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Budding Blossom

Budding Blossom icon

Alternate name: When the Flower Bud Opens

If the user engaged in a challenge on a mid-race corner, increase acceleration when well-positioned late-race at least halfway through the final corner.

Effect: Recover stamina by 0.4

Duration: 4 seconds

Activates when:

  • After the final corner
  • Current phase of the race is Late-Race or later
  • You’re currently on the second half of the final corner
  • Your current position in the race is 3 or more
  • When your current position in the race is 40% or earlier
  • You aren’t currently on a corner
  • Current phase of the race is Mid-Race
  • The number of seconds you’ve been blocked from at least one side is 2 or more
  • You’re currently on a corner

A weaker, inheritance-only version of this skill. Learnable for 200 SP.

If the user engaged in a challenge on a mid-race corner, slightly increase acceleration when well-positioned late-race at least halfway through the final corner.

Effect: Recover stamina by 0.2

Duration: 2.4 seconds

SourceUnlock type
[Layered Petals] Nishino Flowerunique skill
Technical details
FieldValue
Rarity5
Type tagsl_2, l_3, f_c, nac, f_s, str
FieldCheckMeaning
phase== 1Current phase of the race. Value 1 means Mid-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt).
blocked_side_continuetime>= 2The number of seconds you’ve been blocked from at least one side.
corner!= 0Checks if you’re currently on a corner (and if yes, then which one). Value 0 means not a corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner).
phase>= 2Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt).
is_finalcorner_laterhalf== 1Checks if you’re currently on the second half of the final corner.
order>= 3Your current position in the race.
order_rate<= 40Your current position in the race as a percentage.
phase>= 2Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt).
is_finalcorner== 1Checks if you’re currently on the final corner or beyond.
corner== 0Checks if you’re currently on a corner (and if yes, then which one). Value 0 means not a corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner).
order>= 3Your current position in the race.
order_rate<= 40Your current position in the race as a percentage.
TimingValue
Base duration4s
Effectsstamina recovery: 0.4 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18)

Raw precondition: phase==1&blocked_side_continuetime>=2&corner!=0
Raw trigger: phase>=2&is_finalcorner_laterhalf==1&order>=3&order_rate<=40@phase>=2&is_finalcorner==1&corner==0&order>=3&order_rate<=40