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[Foolproof Plan] Seiun Sky

Support card art for [Foolproof Plan] Seiun Sky SSR Stamina

Tier A. The second-best Stamina SSR in the game, with absurd mood support and a front-runner kit that lands her right behind Super Creek.

Seiun Sky is an endurance card built for long-distance front-runners, and her real selling point is mood. Mood Effect reaches 40% at Lv45, and her Lv30 unique tacks on another +15. Every mood swing you trigger turns into noticeably more stat gain over a Career. Stack a 35% Friendship Bonus at Lv50 on top and your rainbow stamina sessions actually scale instead of fizzling. The sneaky-good stat is Specialty Priority: 65 at Lv50, plus +20 from the unique. She camps the stamina tile relentlessly, even in a deck that wasn’t built around her.

Her skills go all-in on escape tactics. Hints cover Long Shot, Trick (Front), and the escape-acceleration line. Events hand you Second Wind, Escape Artist (Lv3 hint on the good roll), and Fast-Paced, with Dodging Danger and Keeping the Lead filling out the rest. Strong value for a runaway build.

The problem is Super Creek. She does the same job with more raw stamina output and a better recovery package, so most decks slot Creek first. Seiun Sky’s flat gains are also weak. A +1 Stamina Bonus means she’s carried entirely by mood and friendship.

  • Pros: 40% +15 mood, 35% friendship, monster specialty priority, deep front-runner skill pool
  • Cons: only +1 Stamina Bonus, lives in Super Creek’s shadow, kit only shines for escape strats

Pull her if you’re short on stamina cards or you main runaways. Already running Creek? She’s optional.

FieldValue
CharacterSeiun Sky
RaritySSR
TypeStamina
ObtainGacha
Global releaseJun 26, 2025
Hint skillsInner Post Proficiency ○, Long Shot ○, Trick (Front), Frenzied Late Surgers, Hesitant Pace Chasers, Tail Held High
Event skillsDodging Danger, Second Wind, Fast-Paced, Escape Artist, Keeping the Lead
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv30: 25%, Lv50: 35%
Mood EffectAmplifies the effect of mood when training togetherLv10: 10%, Lv25: 30%, Lv45: 40%
Stamina BonusIncreases Stamina gain when training togetherLv35: 1
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv10: 10, Lv25: 20, Lv45: 25
Race BonusIncreases stat gain from racesLv10: 1%, Lv25: 5%
Fan BonusIncreases fan gain from racesLv10: 1%, Lv25: 10%, Lv45: 15%
Hint LevelsIncreases the level of hints gained through eventsLv45: 2, Lv50: 3
Hint FrequencyIncreases the frequency at which hint events occurLv45: 30%, Lv50: 40%
Specialty PriorityIncreases the frequency at which the character participates in their preferred training typeLv1: 5, Lv30: 50, Lv50: 65

Unlocks at Lv 30. Mood Effect: +15, Specialty Priority: +20

  • Option 1: Wit +5, Energy +10, Mood +1, Bond +5, Skill Dodging Danger (hint Lv1)
  • Option 2: Skill points +30, Bond -5, Skill Second Wind (hint Lv1)
  • Option 1: Speed +15, Stamina +15
  • Option 1: random — Speed +10, Stamina +10, Wit +10, Skill points +30, Mood +1, Skill Escape Artist (hint Lv3) / Speed +5, Stamina +5, Wit +5, Energy +10, Skill points +5, Mood +1, Skill Fast-Paced (hint Lv1)
  • Option 1: Wit +5, Energy +10, Mood +1, Bond +5, Skill Dodging Danger (hint Lv1)
  • Option 2: Skill points +30, Bond -5, Skill Second Wind (hint Lv1)
  • Option 1: Speed +15, Stamina +15
  • Option 1: random — Speed +5, Stamina +5, Wit +5, Energy +10, Skill points +5, Mood +1, Skill Fast-Paced (hint Lv1) / Speed +10, Stamina +10, Wit +10, Energy +10, Skill points +30, Mood +1, Skill Escape Artist (hint Lv3)