[Tracen Academy] Agnes Digital
R
Power
Analysis
Section titled “Analysis”Tier D. Bottom-rung R Power filler. Fine as a fresh account’s stopgap, but never something you build around.
R-rarity Power, the cheapest gacha tier, so treat it as early-game scaffolding instead of a deck piece. The numbers look passable up top. Friendship Bonus tops out at 15%, Mood Effect at 25%. Then the table falls apart. Training Effectiveness only crawls to 5%, and there is no Power stat bonus whatsoever. That’s the dealbreaker. A Power support exists to fatten Power training, and this one hands you zero flat Power per session, so every rainbow turn it sets up comes out thinner than any SR or SSR sharing the slot.
The rest leans on hints. Hint Frequency reaches 40% with Hint Levels +2, plus a 25-point starting Friendship Gauge at higher levels for slightly quicker bonding. The skill pool drags it down further. Rainy Days and Wet Conditions sit dead unless the track is soaked. The straightaway hints, Lay Low, and Calm in a Crowd are situational or just weak. No gold worth chasing anywhere on the list.
Don’t pull for it. Don’t level it past whatever a free account drops in your lap. Within a week you’ll own SR Power cards that all carry a real Power Bonus, and they bury this thing instantly.
- Pros: cheap, maxes easily, solid hint generation, 25% Mood at cap
- Cons: zero Power stat bonus, weak situational skills, only 5% Training Effectiveness, any SR outclasses it
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Agnes Digital |
| Rarity | R |
| Type | Power |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Lay Low, Calm in a Crowd, Mile Straightaways ○, Opening Gambit, Medium Straightaways ○, Late Surger Straightaways ○ |
| Event skills | Rainy Days ○, Wet Conditions ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv5: 1%, Lv15: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv1: 10, Lv20: 20, Lv40: 25 |
| Race Bonus | Increases stat gain from races | Lv5: 1%, Lv35: 5% |
| Fan Bonus | Increases fan gain from races | Lv5: 1%, Lv15: 5%, Lv35: 10% |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv20: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv20: 30%, Lv40: 40% |
| Skill Point Bonus | Increases skill point gain when training together | Lv40: 1 |