[Tracen Academy] Mejiro Ryan
R
Power
Analysis
Section titled “Analysis”Tier D. Baseline R Power filler with no unique effect and a rain-heavy skill kit nobody wants. Bench it the moment you own a real Power card.
Mejiro Ryan’s R Power card is exactly what you’d expect from the bottom rarity. It holds a deck slot until your SR and SSR Power cards show up, and that’s the whole job. The numbers are thin. Friendship Bonus stops at 15% maxed, Mood Effect sits at 25%, and Training Effectiveness limps to 5%. No unique effect. The lone stat bonus is Stamina +1 at Lv40, which is both tiny and off-type for a Power card. Hints are the one spot it doesn’t embarrass itself: Hint Level 2 with a 40% Hint frequency, plus a 20-point head start on the friendship gauge so bond climbs a little faster early.
Then you read the skill list and it sinks again. Wet Conditions and Rainy Days only matter when it pours, so most runs they’re dead weight. Up-Tempo, Medium Straightaways, and the event-locked Pace Strategy are greens you’d never build around. None of it nudges a strategy in any direction.
Any SR or SSR Power card clears it on friendship cap, training gain, and an actual bonus worth proccing. The same gap shows up against other R-type fillers once you weigh slot value.
- Pros: solid hint level and frequency for an R, cheap to MLB off gacha dupes, fine early-Career stopgap
- Cons: no unique effect, friendship capped at 15%, off-type +1 Stamina, rain-gated skills
Don’t spend on it. If a dupe falls in your lap, run it until your real Power deck is ready.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Mejiro Ryan |
| Rarity | R |
| Type | Power |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Wet Conditions ○, Rainy Days ○, Up-Tempo, Medium Straightaways ○ |
| Event skills | Pace Strategy |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Stamina Bonus | Increases Stamina gain when training together | Lv40: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv5: 1%, Lv15: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv20: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv20: 30%, Lv40: 40% |