Extreme After-School Technique
Alternate name: Extreme After-School Technique
Chaser・During any downhill beyond the first 10 seconds of the race, your speed will slightly increase and your stamina will recover
How it works
Section titled “How it works”Effect: Increase target speed by 0.15 m/s
Duration: 3 seconds
Activates when:
- Your running strategy is End Closer
- You’re currently running uphill or downhill is down
- The number of seconds since the race has started is 10 or more
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Red Strife] Gold Ship | evolved skill |
Technical details
| Field | Value |
|---|---|
| Rarity | 6 |
| Type tags | cha, slo |
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
running_style | == 4 | Your running strategy. Value 4 means End Closer. Known values: 1 (Front Runner), 2 (Pace Chaser), 3 (Late Surger), 4 (End Closer). |
slope | == 2 | Checks if you’re currently running uphill or downhill. Value 2 means down. Known values: 0 (no slope), 1 (up), 2 (down). |
accumulatetime | >= 10 | The number of seconds since the race has started. |
| Timing | Value |
|---|---|
| Base duration | 3s |
| Effects | effect type 9: 0.055 (known values: 0.0035, 0.005, 0.015, 0.035, 0.055, 0.075, 0.095, -0.0025, -0.005, -0.01, -0.02, -0.03, -0.04, -1), speed increase: 0.15 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: running_style==4&slope==2&accumulatetime>=10