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[At the End of the Day] Special Week

Support card art for [At the End of the Day] Special Week SR Power

Tier C. A freebie Power SR that’s worth maxing for the event gauge, then benching the second a real Power card shows up.

Friendship-focused Power SR. It caps at a 25% Friendship Bonus and a 30% Mood Effect once leveled, with the unique handing you a small training boost on Power tiles plus a +20 head start on the stat. Clean numbers for an SR. Nothing about them is loud.

The kit is the only reason to look twice. Hints skew Pace Chaser, and Head-On as the event skill is a real get for that style since position recovery is hard to source elsewhere. Catch is it comes off a random event branch, so you can’t plan around it. Hydrate plus the stamina hints (Stamina to Spare, Extra Tank) fill out a recovery-flavored bag that fights its Power identity instead of supporting it.

Now line it up against what you’d actually run. Vodka and El Condor Pasa sit way above on raw Power and specialty priority. Mejiro Palmer covers the budget slot. Special Week brings a 5% Race Bonus and a single point of Stamina, so it can’t carry a Power deck on stats either.

  • Pros: free, max it for the event points; rare Head-On for Pace Chasers; decent Friendship/Mood scaling for an SR.
  • Cons: Head-On is RNG-gated; piddly 5% Race Bonus; no specialty priority; loses to every meta Power option.

Grab it since it costs nothing, run it to limit break, drop it once you own a proper Power card.

FieldValue
CharacterSpecial Week
RaritySR
TypePower
ObtainStory Event
Global releaseMar 12, 2026
Hint skillsWet Conditions ○, Homestretch Haste, Stamina to Spare, Steadfast, Pace Chaser Straightaways ○, Hydrate, Tactical Tweak
Event skillsHead-On, Extra Tank
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv25: 20%, Lv45: 25%
Mood EffectAmplifies the effect of mood when training togetherLv10: 10%, Lv20: 20%, Lv40: 30%
Stamina BonusIncreases Stamina gain when training togetherLv45: 1
Initial StaminaIncreases initial Stamina when beginning a Career playthroughLv30: 10, Lv40: 20
Race BonusIncreases stat gain from racesLv10: 1%, Lv45: 5%
Fan BonusIncreases fan gain from racesLv10: 1%, Lv20: 5%, Lv45: 10%
Hint LevelsIncreases the level of hints gained through eventsLv1: 1, Lv25: 2
Hint FrequencyIncreases the frequency at which hint events occurLv1: 5%, Lv25: 30%, Lv45: 40%

Unlocks at Lv 35. Training Effectiveness: +5, Initial Power: +20

  • Option 1: Energy +15, Mood +1, Bond +5
  • Option 1: random — Energy +10, Bond +5, Skill Head-On (hint Lv3) / Energy +10