[43, 8, 1] Nakayama Festa
SSR
Stamina
Analysis
Section titled “Analysis”Tier B. A legitimately strong Stamina support with top-shelf friendship and mood numbers, held back to B because its best training payoff sits behind dupes you have to pay for, and free McQueen does the same job.
This is your standard Stamina anchor for mid and long runners, and the friendship engine carries it. Friendship Bonus lands at 20% by itself, then the unique at Lv 30 adds another 10, so a rainbow session here hits genuinely hard. Mood Effect at 30% with a 50 Specialty Priority means it keeps surfacing on the right facility, and you open your career already holding 30 Stamina and a 25-point head start on the friendship gauge. Hint Level 3 plus 50% Hint Frequency keep the skill picks cheap on points.
Skill-wise it wants you running from the back and timing a finishing kick. Come What May is the prize, a mid-distance rare it’s pretty much the sole supplier of right now. Backing it up: All I’ve Got, Late Surger Straightaways, Outer Swell. Pace Chasers and Late Surgers love that package.
Now the problem every paid Stamina card runs into. Training Effectiveness only reaches 10%, and at max level. Pushing the training stats higher means feeding it copies, which stings when Your Team Ace Mejiro McQueen walks in for nothing and gets there without touching your wallet. It also can’t hand out recovery hints, so your stamina deck still needs a second card covering heals.
- Strong: friendship stacking, fat starting stats, exclusive Come What May, cheap hints
- Weak: dupe-gated training stats, zero recovery hints, sits behind free McQueen
Pull if you want the rare or you’re missing a stamina anchor. If McQueen already has the slot, pass.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Nakayama Festa |
| Rarity | SSR |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Dec 8, 2025 |
| Hint skills | Wet Conditions ○, Long Shot ○, Slick Surge, Outer Swell, Steadfast, Late Surger Straightaways ○, Sharp Gaze, Lucky Seven, All I’ve Got |
| Event skills | Uma Stan, Come What May, All I’ve Got, Nakayama Racecourse ○, Hanshin Racecourse ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 15%, Lv45: 20% |
| Mood Effect | Amplifies the effect of mood when training together | Lv15: 10%, Lv25: 20%, Lv45: 30% |
| Stamina Bonus | Increases Stamina gain when training together | Lv35: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv45: 5%, Lv50: 10% |
| Initial Stamina | Increases initial Stamina when beginning a Career playthrough | Lv1: 10, Lv30: 25, Lv50: 30 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv10: 10, Lv25: 20, Lv45: 25 |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv30: 2, Lv50: 3 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv30: 40%, Lv50: 50% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv10: 5, Lv25: 35, Lv45: 50 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Friendship Bonus: +10, Guts Bonus: +1
Training events
Section titled “Training events”Night of Ill Portent
Section titled “Night of Ill Portent”- Option 1: Stamina +10, Guts +5, Skill points +10, Bond +5
- Option 2: Energy -10, Skill points +5, Bond +5
Midday Match
Section titled “Midday Match”- Option 1: Skill points +25, Bond +5
Sundown Sinks into Night
Section titled “Sundown Sinks into Night”- Option 1: Skill points +40, Bond +5, Skill Uma Stan (hint Lv1)
Sundown Sinks into Night
Section titled “Sundown Sinks into Night”- Option 1: random — Stamina +15, Guts +15, Skill points +20, Bond +5, Skill Come What May (hint Lv3) / Guts +10, Mood -1, Bond +5, Skill All I’ve Got (hint Lv3)
Night of Ill Portent
Section titled “Night of Ill Portent”- Option 1: Stamina +10, Guts +5, Skill points +10, Bond +5
- Option 2: Energy -10, Skill points +5, Bond +5
Midday Match
Section titled “Midday Match”- Option 1: Skill points +25, Bond +5
Sundown Sinks into Night
Section titled “Sundown Sinks into Night”- Option 1: random — Skill points +40, Bond +5, Skill Uma Stan (hint Lv1) / Stamina +15, Guts +15, Skill points +20, Bond +5, Skill Come What May (hint Lv3) / Guts +10, Mood -1, Bond +5, Skill All I’ve Got (hint Lv3)