[Tracen Academy] Mejiro Dober
R
Intelligence
Analysis
Section titled “Analysis”Tier D. A starter-deck R Wit that fills the slot until your first SR/SSR Wit pull, then collects dust forever.
Every build runs an off-type Wit slot to claw back energy while banking skill points, and that’s the entire job here. Dober handles it without embarrassing itself. Friendship Bonus tops out at 15%, Mood Effect reaches 25%, and Wit Friendship Recovery climbs to 3 energy per session, which is the recovery loop the slot exists for. Hint Frequency at 40% with Hint Levels of 2 is genuinely the best line on a free card.
Then the R-rarity ceiling shows up. Wit Bonus is a flat +1. Training Effectiveness caps at 5%. Initial Friendship Gauge only reaches 25, so bonds crawl and rainbows arrive late. Worst of all there’s no unique effect, which is the real reason it falls under any SR/SSR Wit. The skill kit is pure filler: Unyielding Spirit off events, a Late Surger Savvy hint, some course skills, plus a couple of recovery and tempo greens. None of it shapes a build.
The competition makes the choice for you. Fine Motion, Super Creek, and Nice Nature all carry specialty priority and beefier recovery, so they take the Wit slot the moment you own one. Run Dober only while it’s your highest-level Wit option in early Career grinding.
- Pros: clean energy recovery, 40% hint frequency, free and trivial to MLB.
- Cons: no unique, +1 Wit Bonus, sluggish starting bond, benched on sight of any SR Wit.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Mejiro Dober |
| Rarity | R |
| Type | Intelligence |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Kyoto Racecourse ○, Sunny Days ○, Up-Tempo, Steadfast, Late Surger Savvy ○ |
| Event skills | Unyielding Spirit |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Wit Bonus | Increases Wit gain when training together | Lv40: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv5: 1%, Lv15: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv1: 10, Lv20: 20, Lv40: 25 |
| Race Bonus | Increases stat gain from races | Lv5: 1%, Lv35: 5% |
| Fan Bonus | Increases fan gain from races | Lv5: 1%, Lv15: 5%, Lv35: 10% |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv20: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv20: 30%, Lv40: 40% |
| Wit Friendship Recovery | Increases Energy recovery from Wit Friendship Training | Lv1: 1, Lv20: 2, Lv40: 3 |