YUMMY☆SPEED!
YUMMY☆SPEED!
Section titled “YUMMY☆SPEED!”Alternate name: I’M☆FULL☆SPEED!!
Kick forward hard with renewed vigor when starting to get tired while well-positioned halfway through the race.
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 100281 |
| Rarity | 5 |
| Cost | Unknown |
| Type tags | sho |
| Shareable page | /umamusume/skills/yummy-speed-100281/ |
How it works
Section titled “How it works”Trigger 1: Activates when race progression in percentage is 45 or later, race progression in percentage is 60 or earlier, your current position in the race is 2 or later, when your current position in the race is 50% or earlier, while overtaking or chasing another runner, and the distance type of the current race is sprint. The listed effect lasts about 5 seconds. Effect: effect type 22 0.25 (known values: 0.035, 0.05, 0.15, 0.25, 0.3, 0.35, 0.4, 0.45, 0.55).
Trigger 2: Activates when race progression in percentage is 45 or later, race progression in percentage is 60 or earlier, your current position in the race is 2 or later, when your current position in the race is 50% or earlier, and while overtaking or chasing another runner. The listed effect lasts about 5 seconds. Effect: speed increase 0.25 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
distance_rate | >= 45 | Race progression in percentage. |
distance_rate | <= 60 | Race progression in percentage. |
order | >= 2 | Your current position in the race. |
order_rate | <= 50 | Your current position in the race as a percentage. |
is_overtake | == 1 | Checks if you have any overtake targets. |
distance_type | == 1 | The distance type of the current race. Value 1 means sprint. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long). |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | effect type 22: 0.25 (known values: 0.035, 0.05, 0.15, 0.25, 0.3, 0.35, 0.4, 0.45, 0.55) |
Raw precondition: none
Raw trigger: distance_rate>=45&distance_rate<=60&order>=2&order_rate<=50&is_overtake==1&distance_type==1
Condition group 2
Section titled “Condition group 2”| Field | Check | Meaning |
|---|---|---|
distance_rate | >= 45 | Race progression in percentage. |
distance_rate | <= 60 | Race progression in percentage. |
order | >= 2 | Your current position in the race. |
order_rate | <= 50 | Your current position in the race as a percentage. |
is_overtake | == 1 | Checks if you have any overtake targets. |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | speed increase: 0.25 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: distance_rate>=45&distance_rate<=60&order>=2&order_rate<=50&is_overtake==1
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Buono ☆ Alla Moda] Hishi Akebono | unique skill |
Inherited version
Section titled “Inherited version”| Field | Value |
|---|---|
| Skill ID | 900281 |
| Name | YUMMY☆SPEED! |
| Rarity | 1 |
| Cost | 200 SP |
Very slightly kick forward when moderately tired while well-positioned halfway through the race.