[Fighting for Fortune] Meisho Doto
SR
Guts
Analysis
Section titled “Analysis”Tier C. Decent SR Guts filler with a 25% Friendship Bonus, but Guts is a backseat stat on Global, so only run it if your Guts bench is empty.
Plain SR Guts support that exists to patch a hole when you have no SSR Guts card and still want to survive stamina checks on long and medium builds. The selling point is the 25% Friendship Bonus at MLB, which is strong for an SR and makes rainbow Guts training actually worth sitting in. Training Effectiveness sits at 10%, the unique at Lv25 tacks on another 5% along with +20 Hint Frequency, so hints come out at a good clip. Initial Guts starts at 30, and Lv40 adds a small 20 Initial Friendship Gauge to kick off bonding a touch faster.
The stat is the real issue. Guts barely matters in the current Global meta. Standard teams run two Speed plus a mix of Stamina, Power, and Wit (or a friend type), and Guts is the slot that gets cut first. A perfectly fine card here is fighting for a deck spot almost nobody fills.
The skill payload won’t sway you either. Prepared to Pass and Pace Chaser Corners show up as event skills, with hints for Long Shot, Hawkeye, and Shake It Out. None of it shapes a build.
- Pros: 25% Friendship Bonus, solid Training Effectiveness with extra hint frequency, painless to MLB as an SR.
- Cons: Guts sits at the bottom of the priority list. Forgettable skills. Any SSR Guts or a generic Wit card walks all over it.
Slot it if you’re Guts-starved and want hints. Burning pulls to chase it makes no sense.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Meisho Doto |
| Rarity | SR |
| Type | Guts |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Non-Standard Distance ○, Firm Conditions ○, Inner Post Proficiency ○, Long Shot ○, Hawkeye, Late Surger Straightaways ○, Shake It Out |
| Event skills | Prepared to Pass, Pace Chaser Corners ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 20%, Lv45: 25% |
| Guts Bonus | Increases Guts gain when training together | Lv45: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv1: 1%, Lv25: 5%, Lv45: 10% |
| Initial Guts | Increases initial Guts when beginning a Career playthrough | Lv1: 10, Lv25: 25, Lv45: 30 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv30: 10, Lv40: 20 |
| Race Bonus | Increases stat gain from races | Lv1: 1%, Lv25: 5% |
| Fan Bonus | Increases fan gain from races | Lv1: 1%, Lv25: 10%, Lv45: 15% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv10: 5, Lv20: 20, Lv40: 35 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 25. Training Effectiveness: +5, Hint Frequency: +20
Training events
Section titled “Training events”What I’m Destined For…
Section titled “What I’m Destined For…”- Option 1: Guts +5, Energy +10, Bond +5
- Option 2: random — Wit +5, Energy -10 / Guts +5, Wit +5, Max energy +4, Mood +1, Bond +5
What I’m Looking For…
Section titled “What I’m Looking For…”- Option 1: Energy +10, Skill points +15, Mood +1, Skill Prepared to Pass (hint Lv1)
What I’m Destined For…
Section titled “What I’m Destined For…”- Option 1: Guts +5, Energy +10, Bond +5
- Option 2: random — Wit +5, Energy -10 / Guts +5, Wit +5, Max energy +4, Mood +1, Bond +5
What I’m Looking For…
Section titled “What I’m Looking For…”- Option 1: Energy +10, Skill points +15, Mood +1, Skill Prepared to Pass (hint Lv1)