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[Fighting for Fortune] Meisho Doto

Support card art for [Fighting for Fortune] Meisho Doto SR Guts

Tier C. Decent SR Guts filler with a 25% Friendship Bonus, but Guts is a backseat stat on Global, so only run it if your Guts bench is empty.

Plain SR Guts support that exists to patch a hole when you have no SSR Guts card and still want to survive stamina checks on long and medium builds. The selling point is the 25% Friendship Bonus at MLB, which is strong for an SR and makes rainbow Guts training actually worth sitting in. Training Effectiveness sits at 10%, the unique at Lv25 tacks on another 5% along with +20 Hint Frequency, so hints come out at a good clip. Initial Guts starts at 30, and Lv40 adds a small 20 Initial Friendship Gauge to kick off bonding a touch faster.

The stat is the real issue. Guts barely matters in the current Global meta. Standard teams run two Speed plus a mix of Stamina, Power, and Wit (or a friend type), and Guts is the slot that gets cut first. A perfectly fine card here is fighting for a deck spot almost nobody fills.

The skill payload won’t sway you either. Prepared to Pass and Pace Chaser Corners show up as event skills, with hints for Long Shot, Hawkeye, and Shake It Out. None of it shapes a build.

  • Pros: 25% Friendship Bonus, solid Training Effectiveness with extra hint frequency, painless to MLB as an SR.
  • Cons: Guts sits at the bottom of the priority list. Forgettable skills. Any SSR Guts or a generic Wit card walks all over it.

Slot it if you’re Guts-starved and want hints. Burning pulls to chase it makes no sense.

FieldValue
CharacterMeisho Doto
RaritySR
TypeGuts
ObtainGacha
Global releaseJun 26, 2025
Hint skillsNon-Standard Distance ○, Firm Conditions ○, Inner Post Proficiency ○, Long Shot ○, Hawkeye, Late Surger Straightaways ○, Shake It Out
Event skillsPrepared to Pass, Pace Chaser Corners ○
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv25: 20%, Lv45: 25%
Guts BonusIncreases Guts gain when training togetherLv45: 1
Training EffectivenessIncreases the effectiveness of training performed togetherLv1: 1%, Lv25: 5%, Lv45: 10%
Initial GutsIncreases initial Guts when beginning a Career playthroughLv1: 10, Lv25: 25, Lv45: 30
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv30: 10, Lv40: 20
Race BonusIncreases stat gain from racesLv1: 1%, Lv25: 5%
Fan BonusIncreases fan gain from racesLv1: 1%, Lv25: 10%, Lv45: 15%
Specialty PriorityIncreases the frequency at which the character participates in their preferred training typeLv10: 5, Lv20: 20, Lv40: 35

Unlocks at Lv 25. Training Effectiveness: +5, Hint Frequency: +20

  • Option 1: Guts +5, Energy +10, Bond +5
  • Option 2: random — Wit +5, Energy -10 / Guts +5, Wit +5, Max energy +4, Mood +1, Bond +5
  • Option 1: Energy +10, Skill points +15, Mood +1, Skill Prepared to Pass (hint Lv1)
  • Option 1: Guts +5, Energy +10, Bond +5
  • Option 2: random — Wit +5, Energy -10 / Guts +5, Wit +5, Max energy +4, Mood +1, Bond +5
  • Option 1: Energy +10, Skill points +15, Mood +1, Skill Prepared to Pass (hint Lv1)