[Reckless Witch Training] Sweep Tosho
SR
Intelligence
Analysis
Section titled “Analysis”Tier C. Decent Race Bonus can’t save it: thin bond and low priority keep Sweep Tosho as third-string Wit filler you only build when your bench runs dry.
Sweep Tosho does the standard SR Wit thing. Park it in the Wit slot, soak up skill points and brains, and let your rainbows happen on the other stats. What stands out is the 10% Race Bonus at max, which is fat for an SR and makes the card a legit pick for fan-farming and Trackblazer runs. The 20% Fan Bonus piles onto that same plan. Friendship Bonus lands at 25%, Training Effectiveness at 5%, and the Lv25 unique adds another +5 Training Effectiveness with +20 Initial Wit. Skills point squarely at late-pace closers, with End Closer Corners, Savvy, Slipstream, and I Can See Right Through You in the hint pool.
The trouble is everything that makes a friendship card tick. Initial Friendship Gauge tops out at 10. Specialty Priority caps at 35. Both numbers are bad. The card lands in the Wit slot less than you want and crawls toward rainbow training, which is the whole reason you run a Wit support in the first place. Plenty of other SR Wit cards hand you more starting bond and faster rainbows.
- Pros: 10% Race Bonus, 20% Fan Bonus, solid 25% friendship and 5% training, a usable End Closer hint set.
- Cons: stingy 10 Initial Friendship and 35 Specialty Priority, off-type skills for non-closers, beaten by stronger SR Wit options.
Worth a build if you need Wit depth specifically for race-heavy grinding. For anything else, hold out for a Wit card with real bond and priority.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Sweep Tosho |
| Rarity | SR |
| Type | Intelligence |
| Obtain | Gacha |
| Global release | Apr 12, 2026 |
| Hint skills | Prudent Positioning, Murmur, End Closer Corners ○, I Can See Right Through You, After-School Stroll, End Closer Savvy ○, Slipstream |
| Event skills | Trick (Rear), Subdued End Closers, End Closer Straightaways ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 20%, Lv45: 25% |
| Wit Bonus | Increases Wit gain when training together | Lv45: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv30: 1%, Lv40: 5% |
| Initial Speed | Increases initial Speed when beginning a Career playthrough | Lv1: 10, Lv25: 20, Lv45: 25 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv10: 5, Lv25: 10 |
| Race Bonus | Increases stat gain from races | Lv1: 1%, Lv25: 5%, Lv45: 10% |
| Fan Bonus | Increases fan gain from races | Lv1: 1%, Lv25: 15%, Lv45: 20% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv10: 5, Lv20: 20, Lv40: 35 |
| Wit Friendship Recovery | Increases Energy recovery from Wit Friendship Training | Lv1: 1, Lv25: 3, Lv45: 4 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 25. Training Effectiveness: +5, Initial Wit: +20
Training events
Section titled “Training events”What’s Behind the Foul Mood?
Section titled “What’s Behind the Foul Mood?”- Option 1: Skill points +30, Bond +5, Skill Trick (Rear) (hint Lv2)
The Trick to Perseverance!
Section titled “The Trick to Perseverance!”- Option 1: Wit +10, Bond +5, Skill Subdued End Closers (hint Lv2)
- Option 2: Speed +10, Bond +5, Skill End Closer Straightaways ○ (hint Lv2)