Break It Down!
Alternate name: Do Ya Breakin!
If positioned toward the front on a straight late-race, increase velocity with high spirits. If the straight is on the backstretch, also increase acceleration very slightly.
How it works
Section titled “How it works”Trigger 1
Section titled “Trigger 1”Effect: Increase target speed by 0.35 m/s; Recover stamina by 0.2
Duration: 5 seconds
Activates when:
- Current phase of the race is Late-Race or later
- You aren’t currently on a corner
- While placed 2 or better
- You’re currently on a specific straight is straight on the opposite side from the audience
Trigger 2
Section titled “Trigger 2”Effect: Increase target speed by 0.35 m/s
Duration: 5 seconds
Activates when:
- Current phase of the race is Late-Race or later
- You aren’t currently on a corner
- While placed 2 or better
Inherited version
Section titled “Inherited version”A weaker, inheritance-only version of this skill. Learnable for 200 SP.
If positioned toward the front on a straight late-race, slightly increase velocity. If the straight is on the backstretch, also increase acceleration very minimally.
Effect: Increase target speed by 0.15 m/s; Recover stamina by 0.07
Duration: 3 seconds
Effect: Increase target speed by 0.15 m/s
Duration: 3 seconds
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Soirée des Chatons] Seiun Sky | unique skill |
Technical details
| Field | Value |
|---|---|
| Rarity | 5 |
| Type tags | l_2, l_3, str, nac |
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
phase | >= 2 | Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
corner | == 0 | Checks if you’re currently on a corner (and if yes, then which one). Value 0 means not a corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner). |
order | <= 2 | Your current position in the race. |
straight_front_type | == 2 | Checks if you’re currently on a specific straight. Value 2 means straight on the opposite side from the audience. Known values: 1 (straight in front of the audience), 2 (straight on the opposite side from the audience). |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | speed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65), stamina recovery: 0.2 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18) |
Raw precondition: none
Raw trigger: phase>=2&corner==0&order<=2&straight_front_type==2
Condition group 2
Section titled “Condition group 2”| Field | Check | Meaning |
|---|---|---|
phase | >= 2 | Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
corner | == 0 | Checks if you’re currently on a corner (and if yes, then which one). Value 0 means not a corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner). |
order | <= 2 | Your current position in the race. |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | speed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: phase>=2&corner==0&order<=2