[Tracen Academy] Manhattan Cafe
R
Stamina
Analysis
Section titled “Analysis”Tier D. A placeholder R Stamina card that warms a deck slot in early Career and gets cut the second any real SR or SSR stamina support shows up.
Manhattan Cafe here is a slot-filler, full stop. As an R Stamina support its ceiling is low and the bonuses prove it. Friendship Bonus caps at 15% even maxed out, Mood Effect lands at 25%, and at high level you start with 20 Initial Stamina plus a 20-point head start on the friendship gauge. Race Bonus and Fan Bonus exist but are too small to matter. No unique effect either, which is standard for an R and a big reason it stalls. Specialty Priority of 35 is fine for getting Stamina rainbows to surface, except a 15% friendship cap means each rainbow session pays out next to nothing.
The hint list is the one bright spot. You can pull Highlander, Stamina Eater, and Passing Pro, plus the usual recovery and positional commons (Wet Conditions, Rainy Days, Long Straightaways) and Non-Standard Distance as an event skill. Nice for a stayer build. Trouble is, better cards hint most of these anyway.
Every stamina support worth running buries it. Super Creek, a maxed Mayano Top Gun, even a leveled SR Seiun Sky all hand you bigger friendship gains and a unique bonus on top.
- Pros: free, trivial to MLB, hints Highlander and Stamina Eater, small stamina and bond head start.
- Cons: 15% friendship ceiling, zero unique effect, benched the moment any SR stamina card lands.
Don’t go out of your way for it. Run it until something better drops, then drop it.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Manhattan Cafe |
| Rarity | R |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Wet Conditions ○, Rainy Days ○, Long Straightaways ○, Passing Pro, Stamina Eater, Highlander |
| Event skills | Non-Standard Distance ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Stamina Bonus | Increases Stamina gain when training together | Lv40: 1 |
| Initial Stamina | Increases initial Stamina when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Race Bonus | Increases stat gain from races | Lv1: 1%, Lv20: 5% |
| Fan Bonus | Increases fan gain from races | Lv1: 1%, Lv20: 10%, Lv40: 15% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv5: 5, Lv15: 20, Lv35: 35 |