[Tracen Academy] Nakayama Festa
R
Stamina
Analysis
Section titled “Analysis”Tier D. Decent early-Career stamina filler with a shockingly good Friendship Bonus for an R, but the flat stamina gain and zero recovery hints keep it out of any deck you actually care about.
Judge this as Career-clear filler, not Team Trials material. It’s an R, so the bar is low. The reason anyone touches it is the 15% Friendship Bonus at Lv35, which is absurdly high for the rarity. Stack that with the 25% Mood Effect and you get a card that genuinely pulls weight in rainbow stamina training back when your box is empty. Initial Stamina sits at 25 and the starting bond gauge at 20, so you build affinity early without much friction.
Then the cracks show. The Stamina Bonus is a flat +1 at Lv40. That’s basically nothing. Hint Frequency reaches 40% with Hint Level 2, but look at what it actually teaches: debuffs and positioning stuff like Slick Surge, Outer Swell, Steadfast, plus Lucky Seven and the two racecourse event skills. Not one recovery hint in the pool. A stamina deck lives or dies on keeping the bar topped up over Long distances, so that gap really hurts.
- Plus: that 15% Friendship Bonus, backed by 35 Specialty Priority, is great for an R.
- Plus: 25 Initial Stamina smooths out early Career.
- Minus: +1 stamina is a rounding error, and the hint pool has no recovery whatsoever.
- Minus: any SR or SSR stamina card buries it instantly.
Slot it only if it’s your best stamina option mid-clear. Don’t spend a single resource chasing it. The day a Super Creek or even a random SR stamina card shows up, this comes straight out.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Nakayama Festa |
| Rarity | R |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Dec 8, 2025 |
| Hint skills | Wet Conditions ○, Long Shot ○, Slick Surge, Outer Swell, Steadfast, Late Surger Straightaways ○, Sharp Gaze, Lucky Seven, All I’ve Got |
| Event skills | Nakayama Racecourse ○, Hanshin Racecourse ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Stamina Bonus | Increases Stamina gain when training together | Lv40: 1 |
| Initial Stamina | Increases initial Stamina when beginning a Career playthrough | Lv1: 10, Lv20: 20, Lv40: 25 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv20: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv20: 30%, Lv40: 40% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv5: 5, Lv15: 20, Lv35: 35 |