Come What May
Come What May
Section titled “Come What May”Alternate name: Prepared to Die
Increase velocity when well-positioned on a straight in the last spurt. (Medium)
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 201701 |
| Rarity | 2 |
| Cost | 160 SP |
| Type tags | med, l_2, l_3 |
| Shareable page | /umamusume/skills/come-what-may-201701/ |
How it works
Section titled “How it works”Activates on the final straight, the distance type of the current race is medium, your current position in the race as a percentage is 20 or later, when your current position in the race is 60% or earlier, and current phase of the race is Late-Race or later. The listed effect lasts about 3 seconds. Effect: speed increase 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
distance_type | == 3 | The distance type of the current race. Value 3 means medium. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long). |
is_last_straight | == 1 | Checks if you’re currently on the final straight of the course. |
order_rate | >= 20 | Your current position in the race as a percentage. |
order_rate | <= 60 | Your current position in the race as a percentage. |
phase | >= 2 | Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
| Timing | Value |
|---|---|
| Base duration | 3s |
| Effects | speed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: distance_type==3&is_last_straight==1&order_rate>=20&order_rate<=60&phase>=2
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Crystalline] Mejiro Ardan | evolved skill base |
| [43, 8, 1] Nakayama Festa | event skill |