[Tonight, We Waltz] King Halo
SSR
Power
Analysis
Section titled “Analysis”Tier B. A solid friendship Power filler with great specialty priority, dragged down by a skill list nobody’s excited about.
King Halo does the friendship-Power job, the slot most decks slot in while chasing a Power cap. The bonus spread is exactly what the archetype wants. Friendship Bonus tops out at 30%, Training Effectiveness hits 10%, and the Lv30 unique tacks on another +10 Friendship Bonus with +20 Specialty Priority. That priority is the selling point. Base sits at 50, so once she’s bonded she shows up on Power tiles at a heavy clip and your rainbow Power sessions stay reliable turn after turn.
Everything else is fine without being exciting. Initial Power 30 plus a flat 20-point head start on the bond gauge smooths the early rapport grind. Hints come often (50% frequency, level 3), so you’ll see her skills pop up plenty. The Power Bonus is a measly +1, though, so she pads almost no raw stat.
The skill kit is the problem. Stop Right There!, Uma Stan, Blinding Flash, Gap Closer. Positioning and debuff stuff, none of it the recovery or accel procs that carry top builds. Nothing here you’d go out of your way to inherit.
- Pros: full 30% Friendship Bonus, huge specialty priority off the unique, generous hint output.
- Cons: +1 Power Bonus is nothing, forgettable teachables, loses to the stronger meta Power cards.
Own a top Power friendship card already? Skip the pull. Short on Power options or running a Power-heavy build, she gets the slot filled without complaint.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | King Halo |
| Rarity | SSR |
| Type | Power |
| Obtain | Gacha |
| Global release | Sep 21, 2025 |
| Hint skills | Firm Conditions ○, Cloudy Days ○, Outer Post Proficiency ○, Corner Recovery ○, Wait-and-See, Gap Closer |
| Event skills | Stop Right There!, Uma Stan, Gap Closer, Blinding Flash, Homestretch Haste |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv30: 25%, Lv50: 30% |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv10: 1%, Lv25: 5%, Lv45: 10% |
| Power Bonus | Increases Power gain when training together | Lv35: 1 |
| Initial Power | Increases initial Power when beginning a Career playthrough | Lv45: 15, Lv50: 30 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv15: 10, Lv25: 15, Lv45: 20 |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv30: 2, Lv50: 3 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv30: 40%, Lv50: 50% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv10: 5, Lv25: 35, Lv45: 50 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Friendship Bonus: +10, Specialty Priority: +20
Training events
Section titled “Training events”A Captivating Invitation
Section titled “A Captivating Invitation”- Option 1: Power +10, Bond +5, Skill Stop Right There! (hint Lv1)
- Option 2: Guts +10, Bond +5, Skill Uma Stan (hint Lv1)
Dancer’s Pride
Section titled “Dancer’s Pride”- Option 1: Stamina +15, Power +15, Energy -5, Skill points +20, Bond +5
- Option 2: Energy +15, Skill points +20, Bond +5
Glittering Star of the Ball
Section titled “Glittering Star of the Ball”- Option 1: random — Power +40, Energy -10, Skill Blinding Flash (hint Lv3) / Power +20, Energy -10, Skill Gap Closer (hint Lv3)
A Captivating Invitation
Section titled “A Captivating Invitation”- Option 1: Power +10, Bond +5, Skill Stop Right There! (hint Lv1)
- Option 2: Guts +10, Bond +5, Skill Uma Stan (hint Lv1)
Dancer’s Pride
Section titled “Dancer’s Pride”- Option 1: Stamina +15, Power +15, Energy -5, Skill points +20, Bond +5
- Option 2: Energy +15, Skill points +20, Bond +5
Glittering Star of the Ball
Section titled “Glittering Star of the Ball”- Option 1: random — Power +20, Energy -10, Skill Gap Closer (hint Lv3) / Power +40, Energy -10, Skill Blinding Flash (hint Lv3)