[Tracen Academy] Yaeno Muteki
R
Power
Analysis
Section titled “Analysis”Tier D. Pure early-Career slot filler that any single SR Power card retires for good.
An R Power card sits at the floor of the support pool, and this one earns that spot. Its only real job is plugging a Power slot in your first couple of Career runs before you’ve built anything. The stats say as much. Friendship Bonus caps at 15% and Mood Effect at 25%, both only at Lv35, which is already a grind to hit on an R. Training Effectiveness limps to 5%, and the Power Bonus is a measly +1 at Lv40. Nothing there keeps pace with a mid-pack SR.
The hints are the one place it doesn’t embarrass itself. Hint Frequency reaches 40% and Hint Levels hit 2, covering a runnable spread for late-race types: Ramp Up, Up-Tempo, Tail Held High, plus Homestretch Haste and Prepared to Pass, with Medium Corners circle from the event. Initial Friendship Gauge of 20 buys a little early bond. That’s the whole package.
The killer is the competition. A Power support lives and dies on Friendship Bonus and raw training gain, and any SR Power, even a borrowed SSR, beats this on both. You can’t target it in the gacha either since it falls out of the general pool. Once one SR walks in the door, this never deploys again.
- Pros: respectable hint frequency and level for an R, a usable skill list, free deck filler before you own real cards
- Cons: feeble Friendship Bonus cap, near-zero Power Bonus, no listed specialty priority, lapped by any SR
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Yaeno Muteki |
| Rarity | R |
| Type | Power |
| Obtain | Gacha |
| Global release | Aug 3, 2025 |
| Hint skills | Ramp Up, Homestretch Haste, Prepared to Pass, Up-Tempo, Tail Held High |
| Event skills | Medium Corners ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Power Bonus | Increases Power gain when training together | Lv40: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv5: 1%, Lv15: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv20: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv20: 30%, Lv40: 40% |