["Rhodonite and the Dreamstone"] Zenno Rob Roy
SSR
Stamina
Analysis
Section titled “Analysis”Tier C. A freebie Story Event SSR that trains like an SR. Worth a slot purely as cheap Clairvoyance, never as a Stamina core you’d build around.
You get this Stamina SSR from the Search! Solve! Summer! story event, and the training reflects exactly that. Friendship Bonus caps at 30%. The Stamina Bonus is a lonely +1 at Lv35. Rainbow stamina off this card lands somewhere around a strong SR rather than anything you’d expect from the rarity. The starting kit is fine and forgettable: +30 Initial Stamina, +30 Initial Guts at high level, up to 20 points of Initial Friendship Gauge, and Specialty Priority topping out at 35 to keep it parked on stamina tiles.
The skills are the actual reason to slot it. Clairvoyance from the event is the standout. It procs reliably in Medium races and stays cheap for a rare, which makes this a tidy hint feeder for Team Trials. Up-Tempo and Medium Corners ○ flesh out a workable Medium-distance hint pool, and every event choice hands you Stamina alongside a free hint.
Competition buries it, though. Super Creek has the Stamina friendship slot locked down, Seiun Sky covers mood, and a maxed stamina SR will out-train this even at 0LB. Stamina backers already only matter to Long decks.
- Pros: free, Clairvoyance plus Medium hints, decent starting stamina and bond
- Cons: SR-tier stat gain, single-point Stamina Bonus, outclassed by Super Creek and MLB SRs
Pick it up for the hints since it’s free. Skip it as the backbone of a Long build.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Zenno Rob Roy |
| Rarity | SSR |
| Type | Stamina |
| Obtain | Story Event |
| Global release | Jun 11, 2026 |
| Hint skills | Tokyo Racecourse ○, Up-Tempo, Medium Corners ○, Tether, Pace Chaser Savvy ○, Late Surger Savvy ○ |
| Event skills | Studious, Tactical Tweak, Clairvoyance, Medium Straightaways ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv30: 25%, Lv50: 30% |
| Stamina Bonus | Increases Stamina gain when training together | Lv35: 1 |
| Initial Stamina | Increases initial Stamina when beginning a Career playthrough | Lv1: 10, Lv30: 25, Lv50: 30 |
| Initial Guts | Increases initial Guts when beginning a Career playthrough | Lv1: 10, Lv30: 25, Lv50: 30 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv15: 10, Lv25: 15, Lv45: 20 |
| Race Bonus | Increases stat gain from races | Lv15: 1%, Lv45: 5% |
| Fan Bonus | Increases fan gain from races | Lv15: 1%, Lv25: 5%, Lv45: 10% |
| Hint Levels | Increases the level of hints gained through events | Lv45: 2, Lv50: 3 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv45: 30%, Lv50: 40% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv15: 5, Lv25: 20, Lv45: 35 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 40. Effect Type 101: +80
Training events
Section titled “Training events”A Nostalgic Book
Section titled “A Nostalgic Book”- Option 1: Stamina +10, Wit +10, Bond +5, Skill Studious (hint Lv1)
Rainbow-Colored Cooking
Section titled “Rainbow-Colored Cooking”- Option 1: Stamina +10, Skill points +10, Bond +5, Skill Tactical Tweak (hint Lv1)
Hobbies Bring Us Together
Section titled “Hobbies Bring Us Together”- Option 1: Stamina +10, Bond +5, Skill Clairvoyance (hint Lv1)