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["Rhodonite and the Dreamstone"] Zenno Rob Roy

Support card art for ["Rhodonite and the Dreamstone"] Zenno Rob Roy SSR Stamina

Tier C. A freebie Story Event SSR that trains like an SR. Worth a slot purely as cheap Clairvoyance, never as a Stamina core you’d build around.

You get this Stamina SSR from the Search! Solve! Summer! story event, and the training reflects exactly that. Friendship Bonus caps at 30%. The Stamina Bonus is a lonely +1 at Lv35. Rainbow stamina off this card lands somewhere around a strong SR rather than anything you’d expect from the rarity. The starting kit is fine and forgettable: +30 Initial Stamina, +30 Initial Guts at high level, up to 20 points of Initial Friendship Gauge, and Specialty Priority topping out at 35 to keep it parked on stamina tiles.

The skills are the actual reason to slot it. Clairvoyance from the event is the standout. It procs reliably in Medium races and stays cheap for a rare, which makes this a tidy hint feeder for Team Trials. Up-Tempo and Medium Corners ○ flesh out a workable Medium-distance hint pool, and every event choice hands you Stamina alongside a free hint.

Competition buries it, though. Super Creek has the Stamina friendship slot locked down, Seiun Sky covers mood, and a maxed stamina SR will out-train this even at 0LB. Stamina backers already only matter to Long decks.

  • Pros: free, Clairvoyance plus Medium hints, decent starting stamina and bond
  • Cons: SR-tier stat gain, single-point Stamina Bonus, outclassed by Super Creek and MLB SRs

Pick it up for the hints since it’s free. Skip it as the backbone of a Long build.

FieldValue
CharacterZenno Rob Roy
RaritySSR
TypeStamina
ObtainStory Event
Global releaseJun 11, 2026
Hint skillsTokyo Racecourse ○, Up-Tempo, Medium Corners ○, Tether, Pace Chaser Savvy ○, Late Surger Savvy ○
Event skillsStudious, Tactical Tweak, Clairvoyance, Medium Straightaways ○
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv30: 25%, Lv50: 30%
Stamina BonusIncreases Stamina gain when training togetherLv35: 1
Initial StaminaIncreases initial Stamina when beginning a Career playthroughLv1: 10, Lv30: 25, Lv50: 30
Initial GutsIncreases initial Guts when beginning a Career playthroughLv1: 10, Lv30: 25, Lv50: 30
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv15: 10, Lv25: 15, Lv45: 20
Race BonusIncreases stat gain from racesLv15: 1%, Lv45: 5%
Fan BonusIncreases fan gain from racesLv15: 1%, Lv25: 5%, Lv45: 10%
Hint LevelsIncreases the level of hints gained through eventsLv45: 2, Lv50: 3
Hint FrequencyIncreases the frequency at which hint events occurLv45: 30%, Lv50: 40%
Specialty PriorityIncreases the frequency at which the character participates in their preferred training typeLv15: 5, Lv25: 20, Lv45: 35

Unlocks at Lv 40. Effect Type 101: +80

  • Option 1: Stamina +10, Wit +10, Bond +5, Skill Studious (hint Lv1)
  • Option 1: Stamina +10, Skill points +10, Bond +5, Skill Tactical Tweak (hint Lv1)
  • Option 1: Stamina +10, Bond +5, Skill Clairvoyance (hint Lv1)