[Paint the Sky Red] Seiun Sky
SSR
Intelligence
Analysis
Section titled “Analysis”Tier B. A solid all-purpose Wit SSR that handles energy upkeep cleanly, but her numbers never climb high enough to bump the top Wit cards out of the slot.
Wit cards justify their spot by keeping energy high so you can pour turns into the other four stats, and Seiun Sky does that honestly. MLB hands you a 35% friendship bonus, 10% training effectiveness, and +5 energy back on Wit friendship training. The hint package is generous too: Hint Levels +2 and Hint Frequency +30%. Specialty Priority sits at 20, so she actually lands on the Wit tile instead of wandering off-type. Her Lv30 unique adds +1 Speed bonus and +20 starting Wit, and a 30 initial friendship gauge means bond fills early.
Competition is where she slips. The premier Wit slot belongs to cards with fatter friendship and effectiveness ceilings plus better event payouts, and a lot of builds now skip Wit entirely. Her kit is front-runner flavored: Frenzied Pace Chasers and Vanguard Spirit from events, with hints like Trick (Front) and Tail Held High. Those only pay off if your trainee actually runs that style, so off-strategy they read as filler.
Concrete read:
- Good: 35% friendship, reliable Specialty Priority 20, deep hint coverage, +20 starting Wit.
- Weak: only +5 energy on Wit training, style-locked skills, slower bond than the meta Wit cards.
Build her if she’s the best Wit you’ve got. She’s no priority pull once a stronger Wit support already lives in your box.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Seiun Sky |
| Rarity | SSR |
| Type | Intelligence |
| Obtain | Gacha |
| Global release | Sep 21, 2025 |
| Hint skills | Inner Post Proficiency ○, Long Shot ○, Trick (Front), Frenzied Late Surgers, Hesitant Pace Chasers, Tail Held High |
| Event skills | Frenzied Pace Chasers, Vanguard Spirit, Keeping the Lead |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv30: 25%, Lv50: 35% |
| Speed Bonus | Increases Speed gain when training together | Lv35: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv10: 1%, Lv30: 5%, Lv50: 10% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv45: 15, Lv50: 30 |
| Hint Levels | Increases the level of hints gained through events | Lv15: 1, Lv45: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv15: 5%, Lv25: 20%, Lv45: 30% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv5: 5, Lv30: 10, Lv50: 20 |
| Wit Friendship Recovery | Increases Energy recovery from Wit Friendship Training | Lv1: 1, Lv30: 3, Lv50: 5 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Speed Bonus: +1, Initial Wit: +20
Training events
Section titled “Training events”Sudden Murder Mystery! Part 1
Section titled “Sudden Murder Mystery! Part 1”- Option 1: Wit +5, Skill points +20, Bond +5
- Option 2: Energy +15, Bond +5
Sudden Murder Mystery! Part 2
Section titled “Sudden Murder Mystery! Part 2”- Option 1: Wit +10, Bond +5, Skill Frenzied Pace Chasers (hint Lv1)
- Option 2: Energy +10, Skill points +10, Bond +5
Sudden Murder Mystery! Part 3
Section titled “Sudden Murder Mystery! Part 3”- Option 1: random — Wit +20, Bond +5, Skill Vanguard Spirit (hint Lv2) / Wit +5, Bond +5, Skill Vanguard Spirit (hint Lv1)
- Option 2: Stamina +10, Energy +10, Skill points +15
Sudden Murder Mystery! Part 1
Section titled “Sudden Murder Mystery! Part 1”- Option 1: Wit +5, Skill points +20, Bond +5
- Option 2: Energy +15, Bond +5
Sudden Murder Mystery! Part 2
Section titled “Sudden Murder Mystery! Part 2”- Option 1: Wit +10, Bond +5, Skill Frenzied Pace Chasers (hint Lv1)
- Option 2: Energy +10, Skill points +10, Bond +5
Sudden Murder Mystery! Part 3
Section titled “Sudden Murder Mystery! Part 3”- Option 1: random — Wit +5, Bond +5, Skill Vanguard Spirit (hint Lv1) / Wit +20, Bond +5, Skill Vanguard Spirit (hint Lv2)
- Option 2: Stamina +10, Energy +10, Skill points +15