Raging Dragon
Raging Dragon
Section titled “Raging Dragon”Alternate name: Raging Dragon
Betweener・During the Final Corner, if you overtake someone from the outside, your speed and acceleration will increase
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 103901211 |
| Rarity | 6 |
| Cost | Unknown |
| Type tags | btw, f_c, cor |
| Shareable page | /umamusume/skills/raging-dragon-103901211/ |
How it works
Section titled “How it works”Activates after the final corner, your running strategy is Late Surger, you’re currently on a corner (and if yes, then which one) is not not a corner, the girl behind you is closer to the inner fence than you, and your position in the race has changed is below 0. The listed effect lasts about 3 seconds. Effect: speed increase 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65), stamina recovery 0.2 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
running_style | == 3 | Your running strategy. Value 3 means Late Surger. Known values: 1 (Front Runner), 2 (Pace Chaser), 3 (Late Surger), 4 (End Closer). |
is_finalcorner | == 1 | Checks if you’re currently on the final corner or beyond. |
corner | != 0 | Checks if you’re currently on a corner (and if yes, then which one). Value 0 means not a corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner). |
is_behind_in | == 1 | Checks if the girl behind you is closer to the inner fence than you. |
change_order_onetime | < 0 | Checks if your position in the race has changed. |
| Timing | Value |
|---|---|
| Base duration | 3s |
| Effects | speed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65), stamina recovery: 0.2 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18) |
Raw precondition: none
Raw trigger: running_style==3&is_finalcorner==1&corner!=0&is_behind_in==1&change_order_onetime<0
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Princess of Pink] Kawakami Princess | evolved skill |