[Tracen Academy] Satono Diamond
R
Stamina
Analysis
Section titled “Analysis”Tier D. Baseline R stamina filler with no Friendship cap worth chasing and a hint pool you’ll abandon the instant a single SR or SSR stamina card joins your deck.
Stock R stamina card. You’ll pull a stack of these from free rolls without trying. The only job it does is plug a stamina hole on a fresh account or pad a Career deck until something real shows up. The numbers are fine for an R: Friendship Bonus caps at 15%, Mood Effect at 25%, both respectable. After that it thins out fast. Initial Stamina sits at 20, Initial Friendship Gauge at 20, and Specialty Priority of 35 to lean it onto stamina tiles. The single Guts Bonus point at Lv40 is noise.
The hint kit sinks it. You get recovery and conditional padding like Firm Conditions, Sunny Days, plus Tether and Studious, with A Small Breather the only stamina-adjacent recovery worth hinting at all. No signature stamina skill, no unique effect to build around. The front-runner hints (Flustered/Hesitant Front Runners) are dead weight unless you’re running that strategy.
Then look at what it sits next to. Any stamina SR, or the SSR Satono Diamond, buries this on Friendship gain and skill value, and even basic early advice steers you toward Super Creek for the stat dump and tile presence.
- Pros: 15% Friendship and 25% Mood land well for an R, dead easy to dupe and cap.
- Cons: no unique effect, junk generic hints, tiny starting stats, gets lapped by any SR.
Don’t pull for it. Slot it only when your stamina bench is bare, then bench it the moment a better card lands.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Satono Diamond |
| Rarity | R |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Jul 16, 2025 |
| Hint skills | Firm Conditions ○, Sunny Days ○, Flustered Front Runners, Medium Corners ○, Tether, A Small Breather, Studious |
| Event skills | Hesitant Front Runners |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Guts Bonus | Increases Guts gain when training together | Lv40: 1 |
| Initial Stamina | Increases initial Stamina when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv15: 15, Lv35: 20 |
| Race Bonus | Increases stat gain from races | Lv1: 1%, Lv20: 5% |
| Fan Bonus | Increases fan gain from races | Lv1: 1%, Lv20: 10%, Lv40: 15% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv5: 5, Lv15: 20, Lv35: 35 |