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[Head-on Fight!] Bamboo Memory

Support card art for [Head-on Fight!] Bamboo Memory SSR Power

Tier A. A top-shelf Power SSR with rainbow-ready multipliers and an Accel/Gap Closer hint kit, kept off S only by how brutal the Power slot is.

Straight friendship Power, built for runners who want raw Power and the late-corner kit to back it up. The multipliers land where you need them. Friendship Bonus hits 25% at Lv45, and Training Effectiveness climbs to 15% at Lv50. Those are the two numbers that decide if a card actually earns its rainbow turns. The unique stacks Power Bonus +1 and another +20 Initial Power on the base 25, so you walk into turn one already ahead.

The hints are why you keep it slotted long after the stats stop mattering. Acceleration and Gap Closer are bread-and-butter finishing skills, and the kit also feeds straightaway speed hints for mile and late-surger styles. Hint Frequency 40% and Hint Levels 3 at Lv50 mean those procs show up often and land deep, so it doubles as a real skill provider.

The catch is the room it lives in. Power is the most contested slot in the game, and the best friendship Power card still beats it on raw ceiling. A few event skills (Hesitant Late Surgers, Outer Swell) are dead weight you’ll skip. 15% Training Effectiveness is strong without being the highest going.

  • Pros: 25% friendship, +1 Power Bonus, fat initial Power, Accel/Gap Closer hints, reliable procs
  • Cons: vicious Power competition, some throwaway event skills, ceiling sits just under the best

Pull it for Power mains and run it happily. If a top Power SSR already sits in your deck, you can let this one slide.

FieldValue
CharacterBamboo Memory
RaritySSR
TypePower
ObtainGacha
Global releaseSep 17, 2025
Hint skillsTarget in Sight ○, Straightaway Adept, Gap Closer, Mile Straightaways ○, Acceleration, Late Surger Straightaways ○
Event skillsCompetitive Spirit ○, Homestretch Haste, Running Idle, Hesitant Late Surgers, Rising Dragon, Outer Swell, Standard Distance ○
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv25: 20%, Lv45: 25%
Training EffectivenessIncreases the effectiveness of training performed togetherLv1: 1%, Lv30: 10%, Lv50: 15%
Initial PowerIncreases initial Power when beginning a Career playthroughLv10: 5, Lv30: 15, Lv50: 25
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv1: 5, Lv30: 20, Lv50: 30
Race BonusIncreases stat gain from racesLv15: 1%, Lv45: 5%
Fan BonusIncreases fan gain from racesLv15: 1%, Lv25: 5%, Lv45: 10%
Hint LevelsIncreases the level of hints gained through eventsLv45: 2, Lv50: 3
Hint FrequencyIncreases the frequency at which hint events occurLv45: 30%, Lv50: 40%
Skill Point BonusIncreases skill point gain when training togetherLv35: 1

Unlocks at Lv 30. Power Bonus: +1, Initial Power: +20

  • Option 1: random — Stamina +15, Power +20, Guts +15, Energy -10, Max energy +4, Bond +5, Skill Homestretch Haste (hint Lv1) / Stamina +15, Power +20, Guts +10, Energy -15, Bond +5 / Stamina +10, Guts +10, Energy -20, Skill Running Idle (hint Lv0)
  • Option 2: Stamina +10, Power +10, Energy -5, Mood +1, Bond +5
  • Option 3: Energy +30, Skill Hesitant Late Surgers (hint Lv1)
  • Option 1: random — Stamina +15, Power +20, Energy -5, Max energy +4, Bond +5, Skill Rising Dragon (hint Lv3) / Stamina +10, Power +15, Energy -15, Bond +5, Skill Outer Swell (hint Lv3)
  • Option 1: random — Stamina +15, Power +20, Guts +15, Energy -10, Max energy +4, Bond +5, Skill Homestretch Haste (hint Lv1) / Stamina +15, Power +20, Guts +10, Energy -15, Bond +5 / Stamina +10, Guts +10, Energy -20
  • Option 2: Stamina +10, Power +10, Energy -5, Mood +1, Bond +5
  • Option 3: Energy +30, Skill Hesitant Late Surgers (hint Lv1)
  • Option 1: random — Stamina +15, Power +20, Energy -5, Max energy +4, Bond +5, Skill Rising Dragon (hint Lv3) / Stamina +10, Power +15, Energy -15, Bond +5, Skill Outer Swell (hint Lv3)