[Head-on Fight!] Bamboo Memory
SSR
Power
Analysis
Section titled “Analysis”Tier A. A top-shelf Power SSR with rainbow-ready multipliers and an Accel/Gap Closer hint kit, kept off S only by how brutal the Power slot is.
Straight friendship Power, built for runners who want raw Power and the late-corner kit to back it up. The multipliers land where you need them. Friendship Bonus hits 25% at Lv45, and Training Effectiveness climbs to 15% at Lv50. Those are the two numbers that decide if a card actually earns its rainbow turns. The unique stacks Power Bonus +1 and another +20 Initial Power on the base 25, so you walk into turn one already ahead.
The hints are why you keep it slotted long after the stats stop mattering. Acceleration and Gap Closer are bread-and-butter finishing skills, and the kit also feeds straightaway speed hints for mile and late-surger styles. Hint Frequency 40% and Hint Levels 3 at Lv50 mean those procs show up often and land deep, so it doubles as a real skill provider.
The catch is the room it lives in. Power is the most contested slot in the game, and the best friendship Power card still beats it on raw ceiling. A few event skills (Hesitant Late Surgers, Outer Swell) are dead weight you’ll skip. 15% Training Effectiveness is strong without being the highest going.
- Pros: 25% friendship, +1 Power Bonus, fat initial Power, Accel/Gap Closer hints, reliable procs
- Cons: vicious Power competition, some throwaway event skills, ceiling sits just under the best
Pull it for Power mains and run it happily. If a top Power SSR already sits in your deck, you can let this one slide.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Bamboo Memory |
| Rarity | SSR |
| Type | Power |
| Obtain | Gacha |
| Global release | Sep 17, 2025 |
| Hint skills | Target in Sight ○, Straightaway Adept, Gap Closer, Mile Straightaways ○, Acceleration, Late Surger Straightaways ○ |
| Event skills | Competitive Spirit ○, Homestretch Haste, Running Idle, Hesitant Late Surgers, Rising Dragon, Outer Swell, Standard Distance ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 20%, Lv45: 25% |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv1: 1%, Lv30: 10%, Lv50: 15% |
| Initial Power | Increases initial Power when beginning a Career playthrough | Lv10: 5, Lv30: 15, Lv50: 25 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv1: 5, Lv30: 20, Lv50: 30 |
| Race Bonus | Increases stat gain from races | Lv15: 1%, Lv45: 5% |
| Fan Bonus | Increases fan gain from races | Lv15: 1%, Lv25: 5%, Lv45: 10% |
| Hint Levels | Increases the level of hints gained through events | Lv45: 2, Lv50: 3 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv45: 30%, Lv50: 40% |
| Skill Point Bonus | Increases skill point gain when training together | Lv35: 1 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Power Bonus: +1, Initial Power: +20
Training events
Section titled “Training events”Ready for the Test!
Section titled “Ready for the Test!”- Option 1: Stamina +3, Power +3, Guts +3, Energy -5, Bond +5, Skill Competitive Spirit ○ (hint Lv1)
No One Is Above Discipline!
Section titled “No One Is Above Discipline!”- Option 1: random — Stamina +15, Power +20, Guts +15, Energy -10, Max energy +4, Bond +5, Skill Homestretch Haste (hint Lv1) / Stamina +15, Power +20, Guts +10, Energy -15, Bond +5 / Stamina +10, Guts +10, Energy -20, Skill Running Idle (hint Lv0)
- Option 2: Stamina +10, Power +10, Energy -5, Mood +1, Bond +5
- Option 3: Energy +30, Skill Hesitant Late Surgers (hint Lv1)
Someday, I’ll Be Your Rival!
Section titled “Someday, I’ll Be Your Rival!”- Option 1: random — Stamina +15, Power +20, Energy -5, Max energy +4, Bond +5, Skill Rising Dragon (hint Lv3) / Stamina +10, Power +15, Energy -15, Bond +5, Skill Outer Swell (hint Lv3)
Ready for the Test!
Section titled “Ready for the Test!”- Option 1: Stamina +3, Power +3, Guts +3, Energy -5, Bond +5, Skill Competitive Spirit ○ (hint Lv1)
No One Is Above Discipline!
Section titled “No One Is Above Discipline!”- Option 1: random — Stamina +15, Power +20, Guts +15, Energy -10, Max energy +4, Bond +5, Skill Homestretch Haste (hint Lv1) / Stamina +15, Power +20, Guts +10, Energy -15, Bond +5 / Stamina +10, Guts +10, Energy -20
- Option 2: Stamina +10, Power +10, Energy -5, Mood +1, Bond +5
- Option 3: Energy +30, Skill Hesitant Late Surgers (hint Lv1)
Someday, I’ll Be Your Rival!
Section titled “Someday, I’ll Be Your Rival!”- Option 1: random — Stamina +15, Power +20, Energy -5, Max energy +4, Bond +5, Skill Rising Dragon (hint Lv3) / Stamina +10, Power +15, Energy -15, Bond +5, Skill Outer Swell (hint Lv3)