Kokura Racecourse ×
Kokura Racecourse ×
Section titled “Kokura Racecourse ×”Alternate name: Kokura Racetrack ×
Moderately decrease performance at Kokura Racecourse.
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 200123 |
| Rarity | 1 |
| Cost | 40 SP |
| Type tags | nac |
| Shareable page | /umamusume/skills/kokura-racecourse-200123/ |
How it works
Section titled “How it works”Activates when the ID of the current racetrack is Kokura, 小倉. The listed effect lasts about -0.0001 seconds. Effect: effect type 2 -40 (known values: 40, 60, 80, 100, -40, -100).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
track_id | == 10010 | The ID of the current racetrack. Value 10010 means Kokura, 小倉. Known values: 10001 (Sapporo, 札幌), 10002 (Hakodate, 函館), 10003 (Niigata, 新潟), 10004 (Fukushima, 福島), 10005 (Nakayama, 中山), 10006 (Tokyo, 東京), 10007 (Chukyo, 中京), 10008 (Kyoto, 京都), 10009 (Hanshin, 阪神), 10010 (Kokura, 小倉), 10101 (Ooi, 大井), 10103 (Kawasaki, 川崎), 10104 (Funabashi, 船橋), 10105 (Morioka, 盛岡). |
| Timing | Value |
|---|---|
| Base duration | -0.0001s |
| Effects | effect type 2: -40 (known values: 40, 60, 80, 100, -40, -100) |
Raw precondition: none
Raw trigger: track_id==10010