[BNWinner!] Winning Ticket
SSR
Guts
Analysis
Section titled “Analysis”Tier B. A clean Friendship Guts SSR that pulls its weight if you commit to a Guts slot, but Guts is the first type most decks bench, so it sits low on the pull list.
Winning Ticket is a Friendship-type Guts SSR, so you get the kit you actually want from a trainer you’ll be stacking bond with anyway. Friendship Bonus reaches 20% at Lv45, and the Lv30 unique stacks another +10 on top, which makes her rainbow output respectable. Mood Effect sits at a strong 40%. Specialty Priority climbing to 50 keeps her glued to the Guts facility, so chaining rainbows is easy. You also start with a 25 friendship gauge and +20 Guts, plus the unique’s +20 Hint Frequency feeding you skill hints.
The card is fine. The role is the issue. Guts is the support type most builds drop, and the math backs that up: the Guts Bonus is a flat 1, so the raw stat dump per session here is thin next to a Speed or Power trainer. Skills lean recovery and late-race accel. On Your Left! and the Late Surger corner skill point straight at chasers and closers. Handy on the right runner, dead weight on the wrong one.
Where decks actually land: Speed x2-3, a Stamina or Power, Wisdom, and one dual-type before a pure Guts trainer ever makes the cut.
- Solid Friendship and Mood plus high Specialty Priority for clean rainbows
- Good starting bond and Hint Frequency to keep procs coming
- Flat Guts gain is tiny, and the type rarely earns a slot
- Closer-skewed skills, not universal value
Build her if you’re running a dedicated Guts slot or a tenacity closer. Otherwise spark her and spend your tickets chasing Speed or Power first.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Winning Ticket |
| Rarity | SSR |
| Type | Guts |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Firm Conditions ○, Cloudy Days ○, Position Pilfer, Slick Surge, Outer Swell |
| Event skills | Fighter, On Your Left!, Late Surger Corners ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 15%, Lv45: 20% |
| Mood Effect | Amplifies the effect of mood when training together | Lv10: 10%, Lv25: 30%, Lv45: 40% |
| Guts Bonus | Increases Guts gain when training together | Lv35: 1 |
| Initial Guts | Increases initial Guts when beginning a Career playthrough | Lv15: 10, Lv25: 15, Lv45: 20 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv10: 10, Lv25: 20, Lv45: 25 |
| Race Bonus | Increases stat gain from races | Lv1: 1%, Lv30: 5%, Lv50: 10% |
| Fan Bonus | Increases fan gain from races | Lv1: 1%, Lv30: 15%, Lv50: 20% |
| Hint Levels | Increases the level of hints gained through events | Lv45: 2, Lv50: 3 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv45: 30%, Lv50: 40% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv10: 5, Lv25: 35, Lv45: 50 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Friendship Bonus: +10, Hint Frequency: +20
Training events
Section titled “Training events”Username: W&T
Section titled “Username: W&T”- Option 1: Guts +15, Bond +5
Everyone Was Sore for Days!
Section titled “Everyone Was Sore for Days!”- Option 1: Stamina +5, Guts +15, Bond +5, Skill Fighter (hint Lv1)
We Are BNW!
Section titled “We Are BNW!”- Option 1: Guts +20, Bond +5, Skill On Your Left! (hint Lv2)
Username: W&T
Section titled “Username: W&T”- Option 1: Guts +15, Bond +5
Everyone Was Sore for Days!
Section titled “Everyone Was Sore for Days!”- Option 1: Stamina +5, Guts +15, Bond +5, Skill Fighter (hint Lv1)
We Are BNW!
Section titled “We Are BNW!”- Option 1: Guts +20, Bond +5, Skill On Your Left! (hint Lv2)