[Enchaînement] Symboli Rudolf
SSR
Stamina
Analysis
Section titled “Analysis”Tier B. A top-tier debuff teacher you borrow off a friend instead of pulling, because the skill kit does all the work and the Stamina stats are an afterthought.
Rudolf lives in the Stamina slot, but nobody runs her for green stats. The draw is the hint list. She teaches the entire Subdued debuff set across all four running styles (Front Runners, Pace Chasers, Late Surgers, End Closers), plus Tether and the medium-distance passives. That’s one of the cleanest debuff dumps a single card can hand you. The hint numbers make it real: Hint Frequency hits 50% and Hint Levels reach 3 at max, so you actually proc and bank those debuffs mid-run rather than praying for them.
Training stats are fine for a Stamina card without being scary. Friendship Bonus caps at 25%, Training Effectiveness at 10%, and Race Bonus at 10% (Lv50 only), with a 20 Initial Friendship Gauge and Specialty Priority of 35 at cap. The unique pops at Lv30 for a flat +10 to initial stats. Cute, but trivial next to a real initial-stat card. The events are sleepy too: Soft Step and Burning Soul hints, with small stamina and skill-point drips.
Now the catch. The good thresholds sit at Lv45/50, so you’re chasing near-max copies, and the whole point of this card travels. A friend’s Rudolf gives your trainee the same hints for nothing.
- Pros: full Subdued kit plus Tether, 50% hint frequency, Lv3 hints, decent 25% friendship
- Cons: throwaway unique, Race and Training caps demand MLB, borrowing makes pulling pointless
Build her only if you grind debuffers nonstop and already have a copy sitting in your box. Everyone else slots a borrowed one and spends the jewels elsewhere.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Symboli Rudolf |
| Rarity | SSR |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Apr 5, 2026 |
| Hint skills | Subdued Front Runners, Subdued Pace Chasers, Subdued Late Surgers, Subdued End Closers, Medium Straightaways ○, Medium Corners ○, Tether, All I’ve Got |
| Event skills | Soft Step, Burning Soul, Rainy Days ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 20%, Lv45: 25% |
| Guts Bonus | Increases Guts gain when training together | Lv35: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv10: 1%, Lv25: 5%, Lv45: 10% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv15: 10, Lv25: 15, Lv45: 20 |
| Race Bonus | Increases stat gain from races | Lv45: 5%, Lv50: 10% |
| Fan Bonus | Increases fan gain from races | Lv45: 10%, Lv50: 15% |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv30: 2, Lv50: 3 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv30: 40%, Lv50: 50% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv15: 5, Lv25: 20, Lv45: 35 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 30. Effect Type 105: +10
Training events
Section titled “Training events”Fires That Do Not Cross
Section titled “Fires That Do Not Cross”- Option 1: Stamina +10, Skill points +10, Bond +5
That Which Generates Heat
Section titled “That Which Generates Heat”- Option 1: Energy +10, Skill points +10, Bond +5, Skill Soft Step (hint Lv1)
- Option 2: Stamina +25, Guts +25, Energy -10, Bond -5
Passions That Guide
Section titled “Passions That Guide”- Option 1: Stamina +10, Skill points +30, Bond +5, Skill Burning Soul (hint Lv1)