Sky-High Teio Step
Alternate name: Ultimate Teio Step
Greatly increase velocity with flashy footwork when closing the gap to runners ahead on the final straight.
How it works
Section titled “How it works”Trigger 1
Section titled “Trigger 1”Effect: Increase target speed by 0.45 m/s; Increase target speed by 0.05 m/s
Duration: 5 seconds
Activates when:
- On the final straight
- Your running strategy is Pace Chaser
- The length of the current race is 2400
- Current phase of the race is Late-Race or later
- When your current position in the race is 50% or earlier
- Horse lengths between you and the closest uma ahead of you is 1 or fewer
- While overtaking or chasing another runner
Trigger 2
Section titled “Trigger 2”Effect: Increase target speed by 0.45 m/s
Duration: 5 seconds
Activates when:
- On the final straight
- Current phase of the race is Late-Race or later
- When your current position in the race is 50% or earlier
- Horse lengths between you and the closest uma ahead of you is 1 or fewer
- While overtaking or chasing another runner
Inherited version
Section titled “Inherited version”A weaker, inheritance-only version of this skill. Learnable for 200 SP.
Moderately increase velocity when closing the gap to runners ahead on the final straight.
Effect: Increase target speed by 0.25 m/s
Duration: 3 seconds
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Peak Joy] Tokai Teio | unique skill |
Technical details
| Field | Value |
|---|---|
| Rarity | 5 |
| Type tags | ldr |
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
phase | >= 2 | Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
order_rate | <= 50 | Your current position in the race as a percentage. |
bashin_diff_infront | <= 1 | Horse lengths between you and the closest uma ahead of you. |
is_overtake | == 1 | Checks if you have any overtake targets. |
is_last_straight | == 1 | Checks if you’re currently on the final straight of the course. |
running_style | == 2 | Your running strategy. Value 2 means Pace Chaser. Known values: 1 (Front Runner), 2 (Pace Chaser), 3 (Late Surger), 4 (End Closer). |
course_distance | == 2400 | The length of the current race. |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | speed increase: 0.45 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65), speed increase: 0.05 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: phase>=2&order_rate<=50&bashin_diff_infront<=1&is_overtake==1
Raw trigger: is_last_straight==1&running_style==2&course_distance==2400
Condition group 2
Section titled “Condition group 2”| Field | Check | Meaning |
|---|---|---|
phase | >= 2 | Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
order_rate | <= 50 | Your current position in the race as a percentage. |
bashin_diff_infront | <= 1 | Horse lengths between you and the closest uma ahead of you. |
is_overtake | == 1 | Checks if you have any overtake targets. |
is_last_straight | == 1 | Checks if you’re currently on the final straight of the course. |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | speed increase: 0.45 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: phase>=2&order_rate<=50&bashin_diff_infront<=1&is_overtake==1
Raw trigger: is_last_straight==1