[Pal-Assisted Training] Mihono Bourbon
SR
Power
Analysis
Section titled “Analysis”Tier B. A clean Power friendship SR that does the early-game job, then gets benched the second a real SSR Power hits your box.
Textbook friendship SR for a Power board. You run it while you’re still hunting the SSR Powers that hold up the meta. Friendship Bonus tops out at 30%, and the Lv25 unique stacks another +10 for an effective 40%, so Power tiles actually pump while it’s parked. Mood at 40% and a 50 Specialty Priority keep it glued to Power and milking morale. The Lv25 unique also hands you +20 Hint Frequency, which feeds skill points off the front-runner pool.
Outside that friendship loop it’s thin. Power Bonus is a sad +1. Race (5%) and Fan (15%) are filler you’ll never notice. No Training Effectiveness, no extra specialty density past the priority stat. Initial Power +20 and a 25 Initial Friendship Gauge are fine opening padding and that’s it.
The skill list is pure pace-setter: Early Lead, the Front Runner straightaway and corner passives, Snowy Days, with Corner Recovery and Focus off events. Run a chaser or closer and most of it goes in the bin.
- Pros: 40% effective Friendship Bonus capped, 40% Mood, 50 Specialty Priority, steady hint flow
- Cons: +1 Power Bonus, junk Race/Fan numbers, front-runner-locked kit, gets buried by any SSR Power
Slot it if your Power SR depth is bad and you race front-runners. Do not spark for it.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Mihono Bourbon |
| Rarity | SR |
| Type | Power |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Snowy Days ○, Early Lead, Front Runner Straightaways ○, Front Runner Corners ○ |
| Event skills | Corner Recovery ○, Front Runner Straightaways ○, Focus |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 25%, Lv45: 30% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv25: 30%, Lv45: 40% |
| Power Bonus | Increases Power gain when training together | Lv45: 1 |
| Initial Power | Increases initial Power when beginning a Career playthrough | Lv30: 10, Lv40: 20 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv25: 20, Lv45: 25 |
| Race Bonus | Increases stat gain from races | Lv5: 1%, Lv25: 5% |
| Fan Bonus | Increases fan gain from races | Lv5: 1%, Lv25: 10%, Lv45: 15% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv1: 5, Lv25: 35, Lv45: 50 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 25. Friendship Bonus: +10, Hint Frequency: +20
Training events
Section titled “Training events”I’m Not a Cyborg
Section titled “I’m Not a Cyborg”- Option 1: Guts +10, Skill points +15, Bond +5
- Option 2: Energy -10, Bond -5, Skill Corner Recovery ○ (hint Lv1)
New Values Installed
Section titled “New Values Installed”- Option 1: Power +5, Guts +5, Energy -10, Bond +5, Skill Front Runner Straightaways ○ (hint Lv1)
I’m Not a Cyborg
Section titled “I’m Not a Cyborg”- Option 1: Guts +10, Skill points +15, Bond +5
- Option 2: Energy -10, Bond -5, Skill Corner Recovery ○ (hint Lv1)
New Values Installed
Section titled “New Values Installed”- Option 1: Power +5, Guts +5, Energy -10, Bond +5, Skill Front Runner Straightaways ○ (hint Lv1)