[Tracen Academy] Tamamo Cross
R
Stamina
Analysis
Section titled “Analysis”Tier D. A free R Stamina filler that holds a slot on a fresh account and gets cut the second any SR shows up.
This is the default R Stamina card you stack up on without trying, and it shows. Friendship Bonus tops out at 15%, and you only see that at Lv35. Mood Effect caps at 25%. Training Effectiveness is a measly 5%, while the Stamina Bonus is a flat +1 that won’t even unlock until Lv40. Starting bond peaks at 25. SR and SSR stamina cards run 20%+ friendship, actual stat gains, and real opening bond, so nothing here keeps pace once you have options.
No unique effect. No training event either. So you’re left with the raw mods and the hint list, which leans recovery and chaser. Calm in a Crowd for recovery sits next to Rosy Outlook, the Frenzied/Flustered Late Surger pair, Medium Corners, Thunderbolt Step, Soft Step, and 1,500,000 CC. Thematically tidy for a late-pace runner. R-rarity hint levels and proc rate are low, though, so good hints trickle out slowly.
Don’t roll for this. Copies pile up on their own. Park it in a stamina slot until an SR comes along, then bench it. MLB’ing it burns pieces for almost nothing unless your early box is genuinely bare.
- Pros: free, sensible recovery/chaser hint pool, warms an early stamina slot
- Cons: thin friendship and training caps, +1 stamina that arrives at Lv40, no unique, no event, beaten by any SR
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Tamamo Cross |
| Rarity | R |
| Type | Stamina |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Rosy Outlook, Frenzied Late Surgers, Flustered Late Surgers, Medium Corners ○, Thunderbolt Step, Soft Step, 1,500,000 CC |
| Event skills | Calm in a Crowd |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv15: 15%, Lv35: 25% |
| Stamina Bonus | Increases Stamina gain when training together | Lv40: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv5: 1%, Lv15: 5% |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv1: 10, Lv20: 20, Lv40: 25 |
| Race Bonus | Increases stat gain from races | Lv5: 1%, Lv35: 5% |
| Fan Bonus | Increases fan gain from races | Lv5: 1%, Lv15: 5%, Lv35: 10% |
| Hint Levels | Increases the level of hints gained through events | Lv1: 1, Lv20: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv1: 5%, Lv20: 30%, Lv40: 40% |