Ideal-Seeking Determination
Ideal-Seeking Determination
Section titled “Ideal-Seeking Determination”Alternate name: Ideal-Seeking Determination
Leader・During the first half of the Final Leg, if you’re in the first half of the pack, your acceleration will increase; then, when there’s less than 300 m left in the race, your speed will slightly increase
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 102202221 |
| Rarity | 6 |
| Cost | Unknown |
| Type tags | ldr, l_2 |
| Shareable page | /umamusume/skills/ideal-seeking-determination-102202221/ |
How it works
Section titled “How it works”Trigger 1: Activates when your running strategy is Pace Chaser, picks a random point during the first half of the selected phase is Late-Race, and when your current position in the race is 50% or earlier. The listed effect lasts about 1.8 seconds. Effect: stamina recovery 0.4 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18).
Trigger 2: Activates when a different trigger of this skill was activated during the race is 1 and the number of meters remaining in the race is 300 or earlier. The listed effect lasts about 3 seconds. Effect: speed increase 0.15 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
running_style | == 2 | Your running strategy. Value 2 means Pace Chaser. Known values: 1 (Front Runner), 2 (Pace Chaser), 3 (Late Surger), 4 (End Closer). |
phase_firsthalf_random | == 2 | Picks a random point during the first half of the selected phase. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
order_rate | <= 50 | Your current position in the race as a percentage. |
| Timing | Value |
|---|---|
| Base duration | 1.8s |
| Effects | stamina recovery: 0.4 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18) |
Raw precondition: none
Raw trigger: running_style==2&phase_firsthalf_random==2&order_rate<=50
Condition group 2
Section titled “Condition group 2”| Field | Check | Meaning |
|---|---|---|
is_activate_other_skill_detail | == 1 | A different trigger of this skill was activated during the race. |
remain_distance | <= 300 | The number of meters remaining in the race. |
| Timing | Value |
|---|---|
| Base duration | 3s |
| Effects | speed increase: 0.15 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: is_activate_other_skill_detail==1&remain_distance<=300
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Titania] Fine Motion | evolved skill |