Runaway
Runaway
Section titled “Runaway”Alternate name: Great Escape
Attempt to gain an especially large lead and keep it until the finish. (Front Runner)
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 202051 |
| Rarity | 2 |
| Cost | 200 SP |
| Type tags | run |
| Shareable page | /umamusume/skills/runaway-202051/ |
How it works
Section titled “How it works”Activates when your running strategy is Front Runner. The listed effect lasts about -0.0001 seconds. Effect: effect type 6 0 (known values: 0).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
running_style | == 1 | Your running strategy. Value 1 means Front Runner. Known values: 1 (Front Runner), 2 (Pace Chaser), 3 (Late Surger), 4 (End Closer). |
| Timing | Value |
|---|---|
| Base duration | -0.0001s |
| Effects | effect type 6: 0 (known values: 0) |
Raw precondition: none
Raw trigger: running_style==1
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Innocent Silence] Silence Suzuka | event skill |
| [Line Breakthrough] Mejiro Palmer | event skill |