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Trajectory to the Future

Trajectory to the Future icon

Alternate name: Trajectory to the Future

Mile・At a random point on the Final Corner, your acceleration will increase; in Turf races, you will also get a speed boost

FieldValue
Skill ID101802221
Rarity6
CostUnknown
Type tagstur, mil, f_c
Shareable page/umamusume/skills/trajectory-to-the-future-101802221/

Trigger 1: Activates when the ground type of the current race is turf, the distance type of the current race is mile, and picks a random point on the final corner. The skill will activate there if all other conditions are met is 1. The listed effect lasts about 3 seconds. Effect: stamina recovery 0.3 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18), effect type 22 0.25 (known values: 0.035, 0.05, 0.15, 0.25, 0.3, 0.35, 0.4, 0.45, 0.55).

Trigger 2: Activates when the distance type of the current race is mile and picks a random point on the final corner. The skill will activate there if all other conditions are met is 1. The listed effect lasts about 3 seconds. Effect: stamina recovery 0.3 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18).

Technical details

Raw condition fields are shown here for advanced players who want exact activation checks.

FieldCheckMeaning
ground_type== 1The ground type of the current race. Value 1 means turf. Known values: 1 (turf), 2 (dirt).
distance_type== 2The distance type of the current race. Value 2 means mile. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long).
is_finalcorner_random== 1Picks a random point on the final corner. The skill will activate there if all other conditions are met.
TimingValue
Base duration3s
Effectsstamina recovery: 0.3 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18), effect type 22: 0.25 (known values: 0.035, 0.05, 0.15, 0.25, 0.3, 0.35, 0.4, 0.45, 0.55)

Raw precondition: none
Raw trigger: ground_type==1&distance_type==2&is_finalcorner_random==1

FieldCheckMeaning
distance_type== 2The distance type of the current race. Value 2 means mile. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long).
is_finalcorner_random== 1Picks a random point on the final corner. The skill will activate there if all other conditions are met.
TimingValue
Base duration3s
Effectsstamina recovery: 0.3 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18)

Raw precondition: none
Raw trigger: distance_type==2&is_finalcorner_random==1

SourceUnlock type
[Quercus Civilis] Air Grooveevolved skill