Non-Standard Distance ◎
Non-Standard Distance ◎
Section titled “Non-Standard Distance ◎”Alternate name: Non-Core Distances ◎
Increase performance over non-standard distances (non-multiples of 400m).
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 200141 |
| Rarity | 1 |
| Cost | 110 SP |
| Type tags | nac |
| Shareable page | /umamusume/skills/non-standard-distance-200141/ |
How it works
Section titled “How it works”Activates when the distance type of the track is non-core. The listed effect lasts about -0.0001 seconds. Effect: effect type 2 60 (known values: 40, 60, 80, 100, -40, -100).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
is_basis_distance | == 0 | The distance type of the track. Value 0 means non-core. Known values: 0 (non-core), 1 (core). |
| Timing | Value |
|---|---|
| Base duration | -0.0001s |
| Effects | effect type 2: 60 (known values: 40, 60, 80, 100, -40, -100) |
Raw precondition: none
Raw trigger: is_basis_distance==0