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Soft Step

Soft Step icon

Alternate name: Light Step

Slightly decrease fatigue when moving sideways. (Medium)

160 SP

Activates when:

  • The distance type of the current race is medium
  • You’ve just moved left or right
  • The number of seconds since the race has started is 10 or more
  • You’ve just moved left or right is moved further from the fence
SourceUnlock type
[Beyond the Horizon] Tokai Teioinnate skill
[El☆Número 1] El Condor Pasaevent skill
[Gilded Shrine to Glory] Kitasan Blackevent skill
[Kukulkan Warrior] El Condor Pasaevent skill
[Off the Line] Mejiro Doberinnate skill
[Peak Joy] Tokai Teioawakening skill
[Beware! Halloween Night!] Tamamo Crosshint skill
[Dream Big!] Tokai Teiohint skill
[Enchaînement] Symboli Rudolfevent skill
[Go Go☆Princess!] Kawakami Princesshint skill
[My Heart Will Go On] Mejiro Ardanhint skill
[Now Dat’s What I Call Grilled Squid!] Tamamo Crosshint skill
[Princess Bride] Kawakami Princesshint skill
[Split the Sky, White Lightning!] Tamamo Crosshint skill
[Step! Smile! Wink!] Tokai Teiohint skill
[Strict Shopper] Narita Taishinevent skill
[The Brightest Star in Japan!] Special Weekevent skill
[Tracen Academy] Kawakami Princesshint skill
[Tracen Academy] Mejiro Ardanhint skill
[Tracen Academy] Tamamo Crosshint skill
[Tracen Academy] Tokai Teiohint skill
[Winning Dream] Silence Suzukaevent skill
Technical details
FieldValue
Rarity1
Type tagsmed
FieldCheckMeaning
distance_type== 3The distance type of the current race. Value 3 means medium. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long).
is_move_lane== 1Checks if you’ve just moved left or right. Value 1 means moved closer to the fence. Known values: 1 (moved closer to the fence), 2 (moved further from the fence).
accumulatetime>= 10The number of seconds since the race has started.
distance_type== 3The distance type of the current race. Value 3 means medium. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long).
is_move_lane== 2Checks if you’ve just moved left or right. Value 2 means moved further from the fence. Known values: 1 (moved closer to the fence), 2 (moved further from the fence).
accumulatetime>= 10The number of seconds since the race has started.
TimingValue
Base duration0s
Effectseffect type 9: 0.015 (known values: 0.0035, 0.005, 0.015, 0.035, 0.055, 0.075, 0.095, -0.0025, -0.005, -0.01, -0.02, -0.03, -0.04, -1)

Raw precondition: none
Raw trigger: distance_type==3&is_move_lane==1&accumulatetime>=10@distance_type==3&is_move_lane==2&accumulatetime>=10