Guess I've Gotta Try
Guess I’ve Gotta Try
Section titled “Guess I’ve Gotta Try”Alternate name: Guess I’ve Gotta Try
Medium・At a random point during the Final Leg, your speed will increase
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 106002111 |
| Rarity | 6 |
| Cost | Unknown |
| Type tags | med, l_2 |
| Shareable page | /umamusume/skills/guess-ive-gotta-try-106002111/ |
How it works
Section titled “How it works”Activates when the distance type of the current race is medium and picks a random point during the selected phase. The skill will activate there if all other conditions are met is Late-Race. The listed effect lasts about 4 seconds. Effect: speed increase 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
distance_type | == 3 | The distance type of the current race. Value 3 means medium. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long). |
phase_random | == 2 | Picks a random point during the selected phase. The skill will activate there if all other conditions are met. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
| Timing | Value |
|---|---|
| Base duration | 4s |
| Effects | speed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: distance_type==3&phase_random==2
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Run & Win] Nice Nature | evolved skill |