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[Full-Blown Tantrum] Winning Ticket

Support card art for [Full-Blown Tantrum] Winning Ticket SSR Stamina

Tier D. A bottom-of-the-barrel Stamina SSR that loses to SR stamina cards and earns zero slots in a serious deck.

The damning thing about this card is the list of stats it forgets to bring. No Training Effectiveness. No Specialty Priority. No Initial Stamina. Those are exactly the lines that let a stamina support justify its slot, and skipping all three means it shows up in stamina training less often than cards actually built for the job. So it sits there hoping to rainbow with worse odds than the SRs you’d otherwise run.

What it does pack is forgettable. Friendship Bonus tops out at 20% at max level, embarrassing for an SSR. The Initial Friendship Gauge (35 at Lv50) and the 30% Mood Effect are fine, and the Lv30 unique bumps mood another 15 while handing over a token Stamina Bonus +1. Race Bonus and Fan Bonus don’t even wake up until Lv45, so an unbroken copy is basically dead weight.

Skills point at a Late Surger build: Late Surger Corners and Maverick, plus the rare Hard Worker that procs mid-race and almost never lands somewhere useful. Triple 7s and 1,500,000 CC are pure flavor.

  • Solid Mood Effect and a usable Initial Friendship Gauge
  • Missing Specialty Priority, Training Effectiveness, and Initial Stamina
  • 20% Friendship cap is weak for the rarity
  • Super Creek covers stamina miles better

Don’t roll for it. Bank your jewels for Super Creek instead.

FieldValue
CharacterWinning Ticket
RaritySSR
TypeStamina
ObtainGacha
Global releaseOct 14, 2025
Hint skillsFirm Conditions ○, Cloudy Days ○, Position Pilfer, Slick Surge, Outer Swell
Event skillsTriple 7s, 1,500,000 CC, Medium Straightaways ○, Maverick ○, Hard Worker, Late Surger Corners ○
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv25: 15%, Lv45: 20%
Mood EffectAmplifies the effect of mood when training togetherLv15: 10%, Lv25: 20%, Lv45: 30%
Guts BonusIncreases Guts gain when training togetherLv35: 1
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv1: 10, Lv30: 25, Lv50: 35
Race BonusIncreases stat gain from racesLv45: 5%, Lv50: 10%
Fan BonusIncreases fan gain from racesLv45: 10%, Lv50: 15%
Hint LevelsIncreases the level of hints gained through eventsLv1: 1, Lv30: 2, Lv50: 3
Hint FrequencyIncreases the frequency at which hint events occurLv1: 5%, Lv30: 40%, Lv50: 50%

Unlocks at Lv 30. Mood Effect: +15, Stamina Bonus: +1

  • Option 1: Speed +10, Stamina +10, Bond +5, Skill Triple 7s (hint Lv1)
  • Option 1: Stamina +10, Guts +10, Bond +10, Skill NaN (hint Lv1,1)
  • Option 2: Energy +25, Bond +5, Skill Maverick ○ (hint Lv3)
  • Option 1: Speed +15, Stamina +15, Guts +15, Skill Hard Worker (hint Lv2)
  • Option 1: Speed +10, Stamina +10, Bond +5, Skill Triple 7s (hint Lv1)
  • Option 1: Stamina +10, Guts +10, Bond +10, Skill NaN (hint Lv1, 1)
  • Option 2: Energy +25, Bond -5, Skill Maverick ○ (hint Lv3)
  • Option 1: Speed +15, Stamina +15, Guts +15, Skill Hard Worker (hint Lv2)