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Countermeasure

Countermeasure icon

Alternate name: Countermeasures

Slightly increase passing ability when positioned toward the front upon approaching late-race. (Sprint)

FieldValue
Skill ID200992
Rarity1
Cost160 SP
Type tagssho, l_1
Shareable page/umamusume/skills/countermeasure-200992/

Activates during the second half of Mid-Race, the distance type of the current race is sprint, your current position in the race is 2 or later, and when your current position in the race is 50% or earlier. The listed effect lasts about 3 seconds. Effect: stamina recovery 0.2 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18).

Technical details

Raw condition fields are shown here for advanced players who want exact activation checks.

FieldCheckMeaning
distance_type== 1The distance type of the current race. Value 1 means sprint. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long).
phase_laterhalf_random== 1Picks a random point during the second half of the selected phase. The skill will activate there if all other conditions are met. Value 1 means Mid-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt).
order>= 2Your current position in the race.
order_rate<= 50Your current position in the race as a percentage.
TimingValue
Base duration3s
Effectsstamina recovery: 0.2 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18)

Raw precondition: none
Raw trigger: distance_type==1&phase_laterhalf_random==1&order>=2&order_rate<=50

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