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Go☆Go☆Goal!

Go☆Go☆Goal! icon

Alternate name: Go☆Go☆For It!

If the user passes another runner on the final corner or later, increase velocity from the midpack onward on the final straight. If the user isn’t one of the top favorites, muster resolve to keep steadily increasing velocity.

FieldValue
Skill ID110601
Rarity5
CostUnknown
Type tagsnac
Shareable page/umamusume/skills/go-go-goal-110601/

Trigger 1: Activates on the final straight, after the final corner, your current position in the race as a percentage is 40 or later, when your current position in the race is 70% or earlier, your popularity rank among the girls in the current race is 4 or later, and your position in the race has changed is below 0. The listed effect lasts about 6 seconds. Effect: speed increase 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65).

Trigger 2: Activates on the final straight, after the final corner, your current position in the race as a percentage is 40 or later, when your current position in the race is 70% or earlier, your popularity rank among the girls in the current race is below 4, and your position in the race has changed is below 0. The listed effect lasts about 5 seconds. Effect: speed increase 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65).

Technical details

Raw condition fields are shown here for advanced players who want exact activation checks.

FieldCheckMeaning
is_finalcorner== 1Checks if you’re currently on the final corner or beyond.
change_order_onetime< 0Checks if your position in the race has changed.
is_last_straight== 1Checks if you’re currently on the final straight of the course.
order_rate>= 40Your current position in the race as a percentage.
order_rate<= 70Your current position in the race as a percentage.
popularity>= 4Your popularity rank among the girls in the current race.
TimingValue
Base duration6s
Effectsspeed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65)

Raw precondition: is_finalcorner==1&change_order_onetime<0
Raw trigger: is_last_straight==1&order_rate>=40&order_rate<=70&popularity>=4

FieldCheckMeaning
is_finalcorner== 1Checks if you’re currently on the final corner or beyond.
change_order_onetime< 0Checks if your position in the race has changed.
is_last_straight== 1Checks if you’re currently on the final straight of the course.
order_rate>= 40Your current position in the race as a percentage.
order_rate<= 70Your current position in the race as a percentage.
popularity< 4Your popularity rank among the girls in the current race.
TimingValue
Base duration5s
Effectsspeed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65)

Raw precondition: is_finalcorner==1&change_order_onetime<0
Raw trigger: is_last_straight==1&order_rate>=40&order_rate<=70&popularity<4

SourceUnlock type
[Run & Win] Nice Natureunique skill
FieldValue
Skill ID910601
NameGo☆Go☆Goal!
Rarity1
Cost200 SP

If the user passed another runner on the final corner or later, slightly increase velocity from the midpack onward on the final straight. If the user isn’t one of the top favorites, keep steadily increasing velocity slightly.