Skip to content

[Now Dat's What I Call Grilled Squid!] Tamamo Cross

Support card art for [Now Dat's What I Call Grilled Squid!] Tamamo Cross SR Guts

Tier C. Cheap Guts filler with a genuine Friendship Bonus, but Guts is a low-priority stat and this gets benched the second you pull anything real.

Two questions decide any Guts SR. Does it have a real Friendship Bonus, and is Guts even worth the slot? Tamamo nails the first one. Maxed, you get a 20% Friendship Bonus alongside 15% Training Effectiveness, which is a full kit on a low-rarity card. That means it rainbows on the Guts tile instead of dribbling out flat numbers. The Lv25 unique tacks on +1 Skill Point Bonus and +20 Initial Guts. You also start with a bit of Initial Power and a chunk of Initial Friendship Gauge, and Specialty Priority climbing to 60 keeps it glued to Guts training instead of drifting onto random tiles.

The stat is the issue. Most builds want a touch of Guts and call it a day, so the dedicated Guts slot is first on the chopping block once Speed, Power, Stamina and Wit are sorted. Skills don’t bail it out. Rosy Outlook plus the Late Surger and Pace Chaser corner hints only matter if your runner fits that style, and the event package is plain green stats with a corner hint stapled on.

  • Good: full Friendship plus Training Effectiveness, useful Initial Power, painless to MLB as an SR.
  • Bad: Guts rarely earns the slot, skills nobody remembers, a unique that does nothing for procs.

Build it early if you need Guts on the cheap. Spending pulls to chase it is a waste.

FieldValue
CharacterTamamo Cross
RaritySR
TypeGuts
ObtainGacha
Global releaseFeb 5, 2026
Hint skillsRosy Outlook, Frenzied Late Surgers, Flustered Late Surgers, Medium Corners ○, Thunderbolt Step, Soft Step, 1,500,000 CC
Event skillsPace Chaser Corners ○, Late Surger Corners ○, Calm in a Crowd
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv20: 15%, Lv40: 20%
Guts BonusIncreases Guts gain when training togetherLv45: 1
Training EffectivenessIncreases the effectiveness of training performed togetherLv1: 1%, Lv25: 10%, Lv45: 15%
Initial PowerIncreases initial Power when beginning a Career playthroughLv10: 10, Lv20: 15, Lv40: 20
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv10: 10, Lv20: 15, Lv40: 20
Hint LevelsIncreases the level of hints gained through eventsLv1: 1, Lv25: 2
Hint FrequencyIncreases the frequency at which hint events occurLv1: 5%, Lv25: 30%, Lv45: 40%
Specialty PriorityIncreases the frequency at which the character participates in their preferred training typeLv30: 30, Lv40: 60

Unlocks at Lv 25. Skill Point Bonus: +1, Initial Guts: +20

  • Option 1: Speed +5, Mood +1, Bond +5
  • Option 2: Stamina +5, Energy +10, Bond +5
  • Option 1: Speed +5, Mood +1, Bond +5
  • Option 2: Stamina +5, Energy +10, Bond +5