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[Super! Sonic! Flower Power!] Sakura Bakushin O

Support card art for [Super! Sonic! Flower Power!] Sakura Bakushin O SSR Guts

Tier C. A conditional off-type stat-stick with a clunky bond-gated unique and no specialty priority. Keep her if you pull her, but don’t chase.

Guts is usually the weakest slot in any build, and Bakushin O doesn’t do much to change that. Her baseline is fine for the type. Friendship Bonus hits 35%, Mood Effect 30%, Race Bonus 10%, Fan Bonus 20% at max, with a full hint kit (Lv3 hints, 50% frequency). She also starts a Career with 25 Initial Friendship Gauge and 30 Initial Guts, so bonding gets a head start. Nothing wrong with those numbers.

The unique is where she gets weird. At Lv30 she gives a flat +80 training effectiveness once you reach 80 bond. The catch: it mostly pays off when she lands in a non-Guts facility, and it doesn’t stack cleanly with her own Friendship Bonus. No specialty priority means she shows up on Guts tiles less than a card meant to anchor that stat. So you’re stuck hoping she drifts into off-type rainbows to squeeze out the +80, which is shaky at best.

Her skills are all sprint front-runner stuff: Sprinting Gear, the Front Runners pair, the Sprint Straightaways/Corners, plus events like Groundwork and Gap Closer. Only useful if you’re running a short-distance escape build.

  • Pros: solid Race/Fan bonuses, full hint kit, strong early bond
  • Cons: bond-gated unique that fights her own Friendship Bonus, no specialty priority, skills locked to sprint runners

If she lands in your lap, slot her and move on. Spending jewels on her over a real Guts anchor is a waste.

FieldValue
CharacterSakura Bakushin O
RaritySSR
TypeGuts
ObtainGacha
Global releaseFeb 18, 2026
Hint skillsSprinting Gear, Frenzied Front Runners, Flustered Front Runners, Sprint Straightaways ○, Sprint Corners ○, Huge Lead, Countermeasure, Intimidate
Event skillsGroundwork, In High Spirits, Light as a Feather, Gap Closer
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv30: 25%, Lv50: 35%
Mood EffectAmplifies the effect of mood when training togetherLv15: 10%, Lv25: 20%, Lv45: 30%
Guts BonusIncreases Guts gain when training togetherLv35: 1
Initial GutsIncreases initial Guts when beginning a Career playthroughLv45: 15, Lv50: 30
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv10: 10, Lv25: 20, Lv45: 25
Race BonusIncreases stat gain from racesLv1: 1%, Lv30: 5%, Lv50: 10%
Fan BonusIncreases fan gain from racesLv1: 1%, Lv30: 15%, Lv50: 20%
Hint LevelsIncreases the level of hints gained through eventsLv1: 1, Lv30: 2, Lv50: 3
Hint FrequencyIncreases the frequency at which hint events occurLv1: 5%, Lv30: 40%, Lv50: 50%

Unlocks at Lv 30. Effect Type 102: +80

  • Option 1: Guts +5, Bond +5, Skill Groundwork (hint Lv1)
  • Option 2: Speed +5, Max energy +4, Bond +5
  • Option 1: Speed +5, Guts +10, Bond +5
  • Option 2: Skill points +30