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Victory Cheer!

Victory Cheer! icon

Alternate name: Shout of Victory

Moderately increase velocity when positioned toward the front on the third corner in the second half of the race. Or, kick forward hard when toward the front on the backstretch late-race.

Effect: Increase target speed by 0.25 m/s; Recover stamina by 0.3

Duration: 5 seconds

Activates when:

  • Current phase of the race is Late-Race
  • You’re currently on a specific straight is straight on the opposite side from the audience
  • While placed 2 or better

Effect: Increase target speed by 0.25 m/s

Duration: 5 seconds

Activates when:

  • Race progression in percentage is 50 or more
  • You’re currently on a corner is third corner
  • While placed 2 or better

A weaker, inheritance-only version of this skill. Learnable for 200 SP.

Very slightly increase velocity when positioned toward the front on the third corner in the second half of the race. Or, very slightly kick forward when toward the front on the backstretch late-race.

Effect: Increase target speed by 0.05 m/s; Recover stamina by 0.1

Duration: 3 seconds

Effect: Increase target speed by 0.05 m/s

Duration: 3 seconds

SourceUnlock type
[Gilded Shrine to Glory] Kitasan Blackunique skill
Technical details
FieldValue
Rarity5
Type tagsl_2, str, nac, cor
FieldCheckMeaning
phase== 2Current phase of the race. Value 2 means Late-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt).
straight_front_type== 2Checks if you’re currently on a specific straight. Value 2 means straight on the opposite side from the audience. Known values: 1 (straight in front of the audience), 2 (straight on the opposite side from the audience).
order<= 2Your current position in the race.
TimingValue
Base duration5s
Effectsspeed increase: 0.25 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65), stamina recovery: 0.3 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18)

Raw precondition: none
Raw trigger: phase==2&straight_front_type==2&order<=2

FieldCheckMeaning
distance_rate>= 50Race progression in percentage.
corner== 3Checks if you’re currently on a corner (and if yes, then which one). Value 3 means third corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner).
order<= 2Your current position in the race.
TimingValue
Base duration5s
Effectsspeed increase: 0.25 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65)

Raw precondition: none
Raw trigger: distance_rate>=50&corner==3&order<=2