[The Brightest Star Shines On] Sirius Symboli
SR
Guts
Analysis
Section titled “Analysis”Tier B. A competent budget Guts trainer, but the free SSR Haru Urara covers the same slot better, so don’t waste pulls on it.
Sirius Symboli is the SR Guts card you drop in when you need a Guts target and don’t have a real SSR for the tile. Her base numbers are fine for the rarity. 25% Friendship Bonus and 50% Mood Effect at max, with a Specialty Priority of 60 that keeps her parked on Guts instead of wandering off-type. The Lv25 unique hands you +5 Training Effectiveness and +20 Initial Speed, which props up her rainbow value and gives a tiny early Speed nudge.
The ceiling is the issue, same as every SR in this slot. Those bonuses top out under SSR levels. The Speed Bonus is a sad +1 at Lv45. Her skill kit is thin too: Shrewd Step and Disorient from events are filler, and the hint pool (Wet Conditions, Prepared to Pass, plus Medium Corners and Lone Wolf) leans situational rather than anything you’d chase. Initial Guts +20 and Initial Friendship Gauge +25 help her warm up. None of it moves the needle.
Then there’s the competition. Global just gives you Haru Urara’s SSR Guts card for free with training output in the same ballpark, so building around Sirius almost never makes sense. Bench her happily if she rolled out of your pulls.
- Pros: 25% Friendship, 50% Mood, Specialty Priority 60, usable unique
- Cons: weak skills, near-useless Speed Bonus, outclassed by a free SSR
- Pull: skip it. Build only if you already own her.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Sirius Symboli |
| Rarity | SR |
| Type | Guts |
| Obtain | Gacha |
| Global release | Dec 8, 2025 |
| Hint skills | Wet Conditions ○, Prepared to Pass, Medium Corners ○, Lone Wolf |
| Event skills | Shrewd Step, Disorient |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 20%, Lv45: 25% |
| Mood Effect | Amplifies the effect of mood when training together | Lv1: 10%, Lv25: 40%, Lv45: 50% |
| Speed Bonus | Increases Speed gain when training together | Lv45: 1 |
| Initial Guts | Increases initial Guts when beginning a Career playthrough | Lv10: 10, Lv20: 15, Lv40: 20 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv25: 20, Lv45: 25 |
| Race Bonus | Increases stat gain from races | Lv5: 1%, Lv25: 5% |
| Fan Bonus | Increases fan gain from races | Lv5: 1%, Lv25: 10%, Lv45: 15% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv30: 30, Lv40: 60 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 25. Training Effectiveness: +5, Initial Speed: +20
Training events
Section titled “Training events”Don of the Delinquents
Section titled “Don of the Delinquents”- Option 1: Guts +15, Bond +5
Oil and Water
Section titled “Oil and Water”- Option 1: random — Speed +15, Power +15, Bond +5 / Speed +10, Energy -5, Bond +5
- Option 2: Skill points +20, Bond +5, Skill Shrewd Step (hint Lv1)
Don of the Delinquents
Section titled “Don of the Delinquents”- Option 1: Guts +15, Bond +5
Oil and Water
Section titled “Oil and Water”- Option 1: random — Speed +15, Power +15, Bond +5 / Speed +10, Energy -5, Bond -5
- Option 2: Skill points +20, Bond +5, Skill Shrewd Step (hint Lv1)