Keeping the Lead
Keeping the Lead
Section titled “Keeping the Lead”Alternate name: Keep the Lead
Slightly increase ability to maintain the lead when leading by a fair margin mid-race. (Long)
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 201192 |
| Rarity | 1 |
| Cost | 160 SP |
| Type tags | lng, l_1 |
| Shareable page | /umamusume/skills/keeping-the-lead-201192/ |
How it works
Section titled “How it works”Activates when the distance type of the current race is long, picks a random point during the selected phase. The skill will activate there if all other conditions are met is Mid-Race, horse lengths between you and the closest uma behind you is 1 or later, and your current position in the race is 1. The listed effect lasts about 3 seconds. Effect: speed increase 0.15 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
distance_type | == 4 | The distance type of the current race. Value 4 means long. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long). |
phase_random | == 1 | Picks a random point during the selected phase. The skill will activate there if all other conditions are met. Value 1 means Mid-Race. Known values: 0 (Early-Race), 1 (Mid-Race), 2 (Late-Race), 3 (Last Spurt). |
bashin_diff_behind | >= 1 | Horse lengths between you and the closest uma behind you. |
order | == 1 | Your current position in the race. |
| Timing | Value |
|---|---|
| Base duration | 3s |
| Effects | speed increase: 0.15 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: distance_type==4&phase_random==1&bashin_diff_behind>=1&order==1
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Frontline Elegance] Mejiro McQueen | innate skill |
| [Gilded Shrine to Glory] Kitasan Black | event skill |
| [Line Breakthrough] Mejiro Palmer | innate skill |
| [Reeling in the Big One] Seiun Sky | innate skill |
| [Foolproof Plan] Seiun Sky | event skill |
| [Go Ahead and Laugh] Mejiro Palmer | event skill |
| [Paint the Sky Red] Seiun Sky | event skill |
| [Tracen Academy] Mejiro McQueen | hint skill |
| [Tracen Academy] Seiun Sky | event skill |