[Tracen Academy] Meisho Doto
R
Guts
Analysis
Section titled “Analysis”Tier D. Bottom-of-the-barrel R Guts card that only earns a slot when your box is empty and you’re desperate to fill the Guts seat.
R-rarity Guts support, so it’s parked at the floor of the pool on purpose. Max it out and you get a 15% Friendship Bonus, 10% Training Effectiveness, a flat +1 Guts, 25 Initial Guts, and a 15% Fan Bonus. Starter numbers across the board. Any SR or SSR Guts card stacks way fatter friendship and training multipliers, and one of those is what should actually be sitting there.
Guts is a low-priority stat to begin with. It’s worth chasing up to around 300, fine to about 500, then it drops off a cliff next to Speed, Stamina, and Power. Most builds carry one Guts card and that single seat goes to a higher rarity for the bigger rainbow gains. An R only sees daylight as early-game filler.
The hints don’t bail it out either. You’re looking at conditional procs like Non-Standard Distance, Firm Conditions, Inner Post Proficiency, and Long Shot, with Hawkeye and the recovery skill Shake It Out being the picks that earn their keep most often. Pace Chaser Corners is the event skill. Fine variety, nothing you’d go out of your way to teach.
- Pros: free, friendship-capable, decent Fan Bonus, plugs a Guts hole in a pinch.
- Cons: tiny effect values, off-priority stat, no unique worth chasing, beaten by literally any SR/SSR Guts option.
No reason to pull. Own it already? Bench it the second something better shows up.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Meisho Doto |
| Rarity | R |
| Type | Guts |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Non-Standard Distance ○, Firm Conditions ○, Inner Post Proficiency ○, Long Shot ○, Hawkeye, Late Surger Straightaways ○, Shake It Out |
| Event skills | Pace Chaser Corners ○ |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 5%, Lv15: 10%, Lv35: 15% |
| Guts Bonus | Increases Guts gain when training together | Lv40: 1 |
| Training Effectiveness | Increases the effectiveness of training performed together | Lv1: 1%, Lv20: 5%, Lv40: 10% |
| Initial Guts | Increases initial Guts when beginning a Career playthrough | Lv1: 10, Lv20: 20, Lv40: 25 |
| Race Bonus | Increases stat gain from races | Lv1: 1%, Lv20: 5% |
| Fan Bonus | Increases fan gain from races | Lv1: 1%, Lv20: 10%, Lv40: 15% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv5: 5, Lv15: 20, Lv35: 35 |