Steadfast
Steadfast
Section titled “Steadfast”Alternate name: Stand Your Ground
Slightly increase ability to fight back when passed by another runner on the final corner. (Medium)
Quick facts
Section titled “Quick facts”| Field | Value |
|---|---|
| Skill ID | 200732 |
| Rarity | 1 |
| Cost | 160 SP |
| Type tags | med, f_s, f_c |
| Shareable page | /umamusume/skills/steadfast-200732/ |
How it works
Section titled “How it works”Activates after the final corner, the distance type of the current race is medium, and the number of seconds you’ve been an overtake target is 2 or later. The listed effect lasts about 3 seconds. Effect: speed increase 0.15 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65), stamina recovery 0.05 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18).
Technical details
Raw condition fields are shown here for advanced players who want exact activation checks.
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
distance_type | == 3 | The distance type of the current race. Value 3 means medium. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long). |
is_finalcorner | == 1 | Checks if you’re currently on the final corner or beyond. |
overtake_target_time | >= 2 | The number of seconds you’ve been an overtake target. |
| Timing | Value |
|---|---|
| Base duration | 3s |
| Effects | speed increase: 0.15 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65), stamina recovery: 0.05 (known values: 0.025, 0.05, 0.07, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, -0.05, -0.1, -0.2, -0.3, -1.6, -18) |
Raw precondition: none
Raw trigger: distance_type==3&is_finalcorner==1&overtake_target_time>=2