[Nothing Hard Work Can't Solve!] Daiwa Scarlet
SR
Intelligence
Analysis
Section titled “Analysis”Tier C. A perfectly fine early-game SR Wit bonder, but nothing here beats what the meta Wit cards already give you, so don’t burn pulls chasing it.
SR Wit cards live and die on bond and skill points, not stats, and this Daiwa is a clean example of the type. Friendship Bonus caps at 30%, Mood Effect lands at 40% with the unique adding another 15 at Lv25, and that same unique drops a 15-point Initial Friendship boost for a 40-point head start. The standout is Wit Friendship Recovery hitting 4. Wit training that actually hands energy back lets you grind extra turns instead of resting, which is exactly what you want from this slot.
Specialty Priority at 50 keeps her glued to Wit, so once she’s bonded you rainbow her without much fuss. The hint side is thin. Hint Frequency +30% and Hint Levels +2 at high limit break feed cheap picks like Preferred Position and Up-Tempo, plus Tactical Tweak from her event. None of those swing a race.
Her real issue is the depth chart. Top Wit cards bring fatter bonuses and skills you’d actually proc on, and most rosters only field one Wit support.
- Good: balanced bond and mood, energy refund on Wit training, high Specialty Priority, cheap to MLB as an SR.
- Bad: shallow hint kit, throwaway skills, zero Speed or Stamina support, sits below the meta Wit options.
If she’s what you’ve got early and she’s limit-broken, slot her in and move on.
Card details
Section titled “Card details”| Field | Value |
|---|---|
| Character | Daiwa Scarlet |
| Rarity | SR |
| Type | Intelligence |
| Obtain | Gacha |
| Global release | Jun 26, 2025 |
| Hint skills | Competitive Spirit ○, Preferred Position, Prepared to Pass, Rosy Outlook, Up-Tempo, Shifting Gears |
| Event skills | Tactical Tweak, Stamina to Spare |
Support effects
Section titled “Support effects”| Effect | What it does | Values |
|---|---|---|
| Friendship Bonus | Increases the effectiveness of Friendship Training | Lv1: 10%, Lv25: 25%, Lv45: 30% |
| Mood Effect | Amplifies the effect of mood when training together | Lv5: 10%, Lv25: 30%, Lv45: 40% |
| Wit Bonus | Increases Wit gain when training together | Lv45: 1 |
| Initial Friendship Gauge | Increases initial Friendship Gauge when beginning a Career playthrough | Lv5: 10, Lv25: 20, Lv45: 25 |
| Race Bonus | Increases stat gain from races | Lv5: 1%, Lv25: 5% |
| Fan Bonus | Increases fan gain from races | Lv5: 1%, Lv25: 10%, Lv45: 15% |
| Hint Levels | Increases the level of hints gained through events | Lv30: 1, Lv40: 2 |
| Hint Frequency | Increases the frequency at which hint events occur | Lv30: 20%, Lv40: 30% |
| Specialty Priority | Increases the frequency at which the character participates in their preferred training type | Lv1: 5, Lv25: 35, Lv45: 50 |
| Wit Friendship Recovery | Increases Energy recovery from Wit Friendship Training | Lv1: 1, Lv25: 3, Lv45: 4 |
Unique effect
Section titled “Unique effect”Unlocks at Lv 25. Mood Effect: +15, Initial Friendship Gauge: +15
Training events
Section titled “Training events”I Won’t Lose to Anyone!
Section titled “I Won’t Lose to Anyone!”- Option 1: Wit +5, Energy +15, Bond +5
I Can Clean Better than Anyone!
Section titled “I Can Clean Better than Anyone!”- Option 1: Wit +10, Skill Tactical Tweak (hint Lv1)
I Won’t Lose to Anyone!
Section titled “I Won’t Lose to Anyone!”- Option 1: Wit +5, Energy +15, Bond +5
I Can Clean Better than Anyone!
Section titled “I Can Clean Better than Anyone!”- Option 1: Wit +10, Skill Tactical Tweak (hint Lv1)