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[Mini☆Vacation] Daiwa Scarlet

Support card art for [Mini☆Vacation] Daiwa Scarlet SSR Power

Tier C. Frontloaded Initial-Power filler you already own from the story event. Fine to slot, never worth a banner pull.

A friendship-trained Power card whose entire pitch is the Initial Power stack. You get 30 at LB5, then another 20 once the Lv40 unique unlocks, so a Career starts with a chunky Power lead before you touch a training tile. After that the numbers cool off. Friendship Bonus tops out at 25% and Training Effectiveness lands at 5% with another 5 from the unique. The Power Bonus is a measly 1.

Real problems hit mid-career. Zero Race Bonus means she contributes nothing on fan-farming or skill-point grinding builds. Specialty Priority only reaches 20, which is low, so she wanders off-type and burns turns on rainbows you didn’t ask for. Her kit suits a Pace Chaser well enough: a Preferred Position hint plus Race Planner for recovery. Race Planner only procs while you’re already leading the pack, though, so it’s matchup-dependent and softer than an unconditional heal.

You’ve had this since you cleared the story event. Costs nothing. Run her if your Power-light Pace Chaser deck wants the early stat cushion and that position hint. Most decks are better served by a maxed Power SR or the free Winning Ticket Power SSR.

  • Pros: massive early Power lead, free, solid Pace Chaser hints
  • Cons: no Race Bonus, weak Specialty Priority, situational Race Planner, soft friendship and training values
FieldValue
CharacterDaiwa Scarlet
RaritySSR
TypePower
ObtainStory Event
Global releaseOct 14, 2025
Hint skillsCompetitive Spirit ○, Preferred Position, Prepared to Pass, Rosy Outlook, Up-Tempo, Shifting Gears
Event skillsRace Planner, Preferred Position, Stamina to Spare
EffectWhat it doesValues
Friendship BonusIncreases the effectiveness of Friendship TrainingLv1: 10%, Lv25: 20%, Lv45: 25%
Power BonusIncreases Power gain when training togetherLv35: 1
Training EffectivenessIncreases the effectiveness of training performed togetherLv15: 1%, Lv25: 5%
Initial PowerIncreases initial Power when beginning a Career playthroughLv1: 10, Lv30: 25, Lv50: 30
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthroughLv15: 5, Lv30: 10, Lv45: 15
Hint LevelsIncreases the level of hints gained through eventsLv45: 2, Lv50: 3
Hint FrequencyIncreases the frequency at which hint events occurLv45: 30%, Lv50: 40%
Specialty PriorityIncreases the frequency at which the character participates in their preferred training typeLv10: 10, Lv30: 15, Lv50: 20

Unlocks at Lv 40. Training Effectiveness: +5, Initial Power: +20

  • Option 1: Speed +3, Power +3, Wit +3, Bond +5
  • Option 2: Energy +15
  • Option 1: Power +5, Wit +5
  • Option 1: Speed +3, Power +3, Wit +3, Bond +5
  • Option 2: Energy +15
  • Option 1: Power +5, Wit +5