The Duty of Dignity Calls
Alternate name: Fulfilling Your Noble Duty
Increase velocity with the determination to not be overtaken when positioned toward the front on the final corner.
How it works
Section titled “How it works”Trigger 1
Section titled “Trigger 1”Effect: Increase target speed by 0.45 m/s
Duration: 5 seconds
Activates when:
- After the final corner
- You’re currently on a corner
- Your position between the currently first and the currently last girl as a percentage is 30 or fewer
- The distance type of the current race is long
- You can carry out your last spurt is enough stamina to finish at max speed
Trigger 2
Section titled “Trigger 2”Effect: Increase target speed by 0.35 m/s
Duration: 5 seconds
Activates when:
- After the final corner
- You’re currently on a corner
- Your position between the currently first and the currently last girl as a percentage is 30 or fewer
Inherited version
Section titled “Inherited version”A weaker, inheritance-only version of this skill. Learnable for 200 SP.
Slightly increase velocity when positioned toward the front on the final corner.
Effect: Increase target speed by 0.25 m/s
Duration: 3 seconds
Effect: Increase target speed by 0.15 m/s
Duration: 3 seconds
Available from
Section titled “Available from”| Source | Unlock type |
|---|---|
| [Frontline Elegance] Mejiro McQueen | unique skill |
Technical details
| Field | Value |
|---|---|
| Rarity | 5 |
| Type tags | f_c, cor, lng |
Condition group 1
Section titled “Condition group 1”| Field | Check | Meaning |
|---|---|---|
is_finalcorner | == 1 | Checks if you’re currently on the final corner or beyond. |
corner | != 0 | Checks if you’re currently on a corner (and if yes, then which one). Value 0 means not a corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner). |
distance_diff_rate | <= 30 | Your position between the currently first and the currently last girl as a percentage. |
distance_type | == 4 | The distance type of the current race. Value 4 means long. Known values: 1 (sprint), 2 (mile), 3 (medium), 4 (long). |
lastspurt | == 2 | Checks if you can carry out your last spurt. Value 2 means enough stamina to finish at max speed. Known values: 0 (not enough stamina to even finish at base speed), 1 (enough stamina to run above base speed, but not enough to finish at max speed), 2 (enough stamina to finish at max speed). |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | speed increase: 0.45 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: is_finalcorner==1&corner!=0&distance_diff_rate<=30&distance_type==4&lastspurt==2
Condition group 2
Section titled “Condition group 2”| Field | Check | Meaning |
|---|---|---|
is_finalcorner | == 1 | Checks if you’re currently on the final corner or beyond. |
corner | != 0 | Checks if you’re currently on a corner (and if yes, then which one). Value 0 means not a corner. Known values: 0 (not a corner), 1 (first corner), 2 (second corner), 3 (third corner), 4 (fourth corner). |
distance_diff_rate | <= 30 | Your position between the currently first and the currently last girl as a percentage. |
| Timing | Value |
|---|---|
| Base duration | 5s |
| Effects | speed increase: 0.35 (known values: 0.025, 0.035, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65) |
Raw precondition: none
Raw trigger: is_finalcorner==1&corner!=0&distance_diff_rate<=30